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A Question Of Agency?
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<blockquote data-quote="pemerton" data-source="post: 8165566" data-attributes="member: 42582"><p>There seems to be some confusion over how the Wises check worked, so I'll reiterate it, with some context.</p><p></p><p>Here's the context - from p 269 of Revised (the text is the same in Gold, p 552), setting out "the sacred and most holy role of the players" (emphasis original):</p><p></p><p style="margin-left: 20px">Use the mechanics! Players are <em>expected</em> to call for a Duel of Wits or a Circles test or to demand the Range and Cover rules in a shooting match with a Dark Elf assassin. Don't wait for the GM to invoke a rule - invoke the damn thing yourself and get the story moving! . . . If the story doesn't interest you, <em>it's your job to create interesting situations and involve yourself.</em></p><p></p><p>It's in this spirit that I, playing Aramina, and having regard to her Belief which I had previously authored - <em>I'm not going to <em>finish</em> my career with no spellbooks and an empty purse!</em> - that I said, as Aramina, something like <em>Isn't Evard's tower around here</em>. I don't now recall exactly what the GM's response was, but I think I was the one to point to Aramina's Great Masters-wise 2.</p><p></p><p>So the GM set the difficulty for the check (probably Ob 2, I'm guessing, because I think I succeeded without needing to spend any artha; and Ob 2 is the difficulty for knowing "an interesting fact" beyond common knowledge but without any details, which I think is what this would be, at least on a generous reading).</p><p></p><p>I then rolled the dice, and got my two successes (1 in 4 chance) and thus confirmed that Aramina's recollection was correct.</p><p></p><p>To my mind, this is clearly action resolution. The action in question is <em>remembering something</em>. As I've posted many times upthread, it follows exactly the same procedure as any other action declaration, including <em>I attack the Orc with my mace</em>. There was nothing "out of character" about it that would be any different from declaring and resolving the attack. (Eg rolling the dice is not something the character does, in either case. If someone thinks that rolling the dice "emulates" the PC swinging the mace, well equally in this case it emulates Aramina making the effort to remember something she learned while studying as a mage.) There was no pointing at a map, because that would certainly be "details". As I've also posted, we found the tower by getting help from Thurgon's former comrade Friedrich.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8165566, member: 42582"] There seems to be some confusion over how the Wises check worked, so I'll reiterate it, with some context. Here's the context - from p 269 of Revised (the text is the same in Gold, p 552), setting out "the sacred and most holy role of the players" (emphasis original): [indent]Use the mechanics! Players are [I]expected[/I] to call for a Duel of Wits or a Circles test or to demand the Range and Cover rules in a shooting match with a Dark Elf assassin. Don't wait for the GM to invoke a rule - invoke the damn thing yourself and get the story moving! . . . If the story doesn't interest you, [I]it's your job to create interesting situations and involve yourself.[/I][/indent] It's in this spirit that I, playing Aramina, and having regard to her Belief which I had previously authored - [I]I'm not going to [I]finish[/I] my career with no spellbooks and an empty purse![/I] - that I said, as Aramina, something like [I]Isn't Evard's tower around here[/I]. I don't now recall exactly what the GM's response was, but I think I was the one to point to Aramina's Great Masters-wise 2. So the GM set the difficulty for the check (probably Ob 2, I'm guessing, because I think I succeeded without needing to spend any artha; and Ob 2 is the difficulty for knowing "an interesting fact" beyond common knowledge but without any details, which I think is what this would be, at least on a generous reading). I then rolled the dice, and got my two successes (1 in 4 chance) and thus confirmed that Aramina's recollection was correct. To my mind, this is clearly action resolution. The action in question is [I]remembering something[/I]. As I've posted many times upthread, it follows exactly the same procedure as any other action declaration, including [I]I attack the Orc with my mace[/I]. There was nothing "out of character" about it that would be any different from declaring and resolving the attack. (Eg rolling the dice is not something the character does, in either case. If someone thinks that rolling the dice "emulates" the PC swinging the mace, well equally in this case it emulates Aramina making the effort to remember something she learned while studying as a mage.) There was no pointing at a map, because that would certainly be "details". As I've also posted, we found the tower by getting help from Thurgon's former comrade Friedrich. [/QUOTE]
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