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A Question Of Agency?
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<blockquote data-quote="Bedrockgames" data-source="post: 8165909" data-attributes="member: 85555"><p>I look at this as a spectrum, and a given GM just kind of reflects the 'harsh realities' of the setting to the degree they are harsh. I have players who like the challenge the setting can present to them. So I do make an effort to adhere to what I call 'the evolving martial landscape'. This is rather specific to wuxia, but in a wuxia campaign, your 'rise' is very much linked to your martial prowess. And what techniques you know, what techniques you develop, what combinations you come up with, will matter in terms of your ability to defeat people and impose your will on the setting. I think every GM handles this challenge differently, I tend to take a peaks and valleys approach, where if the players are weak, no one is particularly threatened by them or concerned with defeating their martial style. As they rise up, and gain more power, and get increasingly effective, or if they are just well built from the start, which can happen, they pose a greater threat, which is going to cause NPCs and sects to be more likely to form alliances against them, and it is also going to cause people to try to devise counters against their techniques (so they may see more responses to their arsenal emerging over time). I don't know if this addresses your post suffiencitly [USER=6785785]@hawkeyefan[/USER] but your post prompted these thoughts.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8165909, member: 85555"] I look at this as a spectrum, and a given GM just kind of reflects the 'harsh realities' of the setting to the degree they are harsh. I have players who like the challenge the setting can present to them. So I do make an effort to adhere to what I call 'the evolving martial landscape'. This is rather specific to wuxia, but in a wuxia campaign, your 'rise' is very much linked to your martial prowess. And what techniques you know, what techniques you develop, what combinations you come up with, will matter in terms of your ability to defeat people and impose your will on the setting. I think every GM handles this challenge differently, I tend to take a peaks and valleys approach, where if the players are weak, no one is particularly threatened by them or concerned with defeating their martial style. As they rise up, and gain more power, and get increasingly effective, or if they are just well built from the start, which can happen, they pose a greater threat, which is going to cause NPCs and sects to be more likely to form alliances against them, and it is also going to cause people to try to devise counters against their techniques (so they may see more responses to their arsenal emerging over time). I don't know if this addresses your post suffiencitly [USER=6785785]@hawkeyefan[/USER] but your post prompted these thoughts. [/QUOTE]
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