Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8166778" data-attributes="member: 16586"><p>I have never really liked the comparison of games like Sorcerer and Apocalypse World to collaborative storytelling largely because the impression I get from that is players and GM colluding together and making decisions based on what they think will result in the best story. I have seen some groups do this in Fate as well as some mainstream RPGs (Vampire and Fifth Edition). I am no fan of this sort of play although Fate does an admirable job of enabling it.</p><p></p><p>That's about as far from my experience of Apocalypse World as you could be. As a player I'm just like advocating for my character in the same way I would in any other roleplaying game. There's some collaboration in setting design, but not like in the moment of play. Rather the focus is on playing the character in moments of stress and finding out who they really are when push comes to shove. It's an exploration of the inner world rather than the outer.</p><p></p><p>The GM's role is quite different, but again not really about telling stories. Rather their job is to design scenarios that test the character and get to their truth.</p><p></p><p>If anything I guess we could call it a storyfinding rather than storytelling game, but my preferred nomenclature these days is character exploration game as juxtaposed against setting or world exploration game.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8166778, member: 16586"] I have never really liked the comparison of games like Sorcerer and Apocalypse World to collaborative storytelling largely because the impression I get from that is players and GM colluding together and making decisions based on what they think will result in the best story. I have seen some groups do this in Fate as well as some mainstream RPGs (Vampire and Fifth Edition). I am no fan of this sort of play although Fate does an admirable job of enabling it. That's about as far from my experience of Apocalypse World as you could be. As a player I'm just like advocating for my character in the same way I would in any other roleplaying game. There's some collaboration in setting design, but not like in the moment of play. Rather the focus is on playing the character in moments of stress and finding out who they really are when push comes to shove. It's an exploration of the inner world rather than the outer. The GM's role is quite different, but again not really about telling stories. Rather their job is to design scenarios that test the character and get to their truth. If anything I guess we could call it a storyfinding rather than storytelling game, but my preferred nomenclature these days is character exploration game as juxtaposed against setting or world exploration game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top