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A Question Of Agency?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8167221" data-attributes="member: 82106"><p>Right, and I have no evidence it wouldn't be, at least usually, true for any of the GMs posting here that run a 'classic' GM-centered fiction type of game. They might all explain a bonus that way, or let that be the entre into a 'score', or whatever the abstract system is asking for at the given moment. But who will posit that? I am sure a player can literally speak "Maybe there is an old forgotten boarded-up basement window" at any table. Likewise a GM can simply invent that feature, but there is actually a stricture against it in 'skilled play'! It is a form of 'cheating' for someone to add a way around some obstacle during play! Now, I didn't hear, say [USER=5636]@estar[/USER] really say that Gygaxian 'skilled play' was a specific goal (at least my old brain doesn't remember him saying it particularly) so again I don't want to draw a conclusion. Just that there are some potential issues, depending on exactly what flavor of D&D you espouse. Given that 'sandbox' has been stated, my basic working assumption is that as long as the PCs are in 'mapped territory' a paradigm of this sort is in effect, the challenge is set, although there is always wiggle room to elaborate (IE how flammable is the building if the PCs decide to burn the bad guys out, this might need to be adjudicated on the fly).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8167221, member: 82106"] Right, and I have no evidence it wouldn't be, at least usually, true for any of the GMs posting here that run a 'classic' GM-centered fiction type of game. They might all explain a bonus that way, or let that be the entre into a 'score', or whatever the abstract system is asking for at the given moment. But who will posit that? I am sure a player can literally speak "Maybe there is an old forgotten boarded-up basement window" at any table. Likewise a GM can simply invent that feature, but there is actually a stricture against it in 'skilled play'! It is a form of 'cheating' for someone to add a way around some obstacle during play! Now, I didn't hear, say [USER=5636]@estar[/USER] really say that Gygaxian 'skilled play' was a specific goal (at least my old brain doesn't remember him saying it particularly) so again I don't want to draw a conclusion. Just that there are some potential issues, depending on exactly what flavor of D&D you espouse. Given that 'sandbox' has been stated, my basic working assumption is that as long as the PCs are in 'mapped territory' a paradigm of this sort is in effect, the challenge is set, although there is always wiggle room to elaborate (IE how flammable is the building if the PCs decide to burn the bad guys out, this might need to be adjudicated on the fly). [/QUOTE]
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