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A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8168080"><p>It basically takes them coming into contact with the setting and asking questions about it (and developing a sense of the jianghu over time). Usually what they start out knowing depends on who they are. So it all begins with what sect they belong to, who their master is, what techniques they know, and what knowledges they take. It also depends on how independent they are. The disposable disciples campaign originated with a party who we largely free agents in the martial world, and they basically began by looking for ways to prove themselves locally (one of them if I recall started out a little murder hobo like, bullying some local thugs into serving under him for instance). </p><p></p><p>A lot of this stuff can vary because it can arise from the setting details I have established (i.e. I know red claw gang is active in this area, and so if the players go around looking for local bullies, they stand a good chance of encountering Red Claw Gang members). Usually this kind of stated goal, I ask for a Survival roll for (and it kind of operates as a more fluid inversion of the encounter table). And Survival has a bunch of sub skills (so there is one for cities, one for wilderness, etc). So survival can also be used for things like moving from one district in a city to another district. But sometimes these details are things I just invent based on what seems plausible. For example I think the above bullying incident was in a tiny village, for which I had very little information and there wasn't a lot of sect activity in the area, so they were just a couple of nobody's bullying a local street vendor, who the player called out and attacked. Now, the moment I introduced them, I wrote down basic details and motives, Qi rank (level), and techniques. These guys were 0 level so they didn't really have much to throw at the player. This at least gave me enough information to know what social approaches would work with them, how they might respond to being defeated publicly, etc. I am hazy on the details as this was a long time ago, but it eventually led to them becoming aware of a group called the Demon Moon Cult, and when they had amassed enough of their own power, they plotted against its leader and turned the subchief of the organization against him, effectively taking control of the sect (again fuzzy on the details but I think the way they did this was the leader of the party became the disciple of the sub chief and was able to exert soft power over the organization through her: but it has been a long time and I could be way off----however these are the sorts of things that would happen in the campaign either way). Some of what they knew about the sect was from going to the sect and interacting with it, some was what they were told by other sects in the region and individuals they met. </p><p></p><p>But in a different campaign as members of the same organization. And that organization had goals, which they were involved in. So that started them out with a basic package of knowledge (they knew about their own sect, they knew about the sects major rival, they knew about the important cities in the area where their sect did business, etc).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8168080"] It basically takes them coming into contact with the setting and asking questions about it (and developing a sense of the jianghu over time). Usually what they start out knowing depends on who they are. So it all begins with what sect they belong to, who their master is, what techniques they know, and what knowledges they take. It also depends on how independent they are. The disposable disciples campaign originated with a party who we largely free agents in the martial world, and they basically began by looking for ways to prove themselves locally (one of them if I recall started out a little murder hobo like, bullying some local thugs into serving under him for instance). A lot of this stuff can vary because it can arise from the setting details I have established (i.e. I know red claw gang is active in this area, and so if the players go around looking for local bullies, they stand a good chance of encountering Red Claw Gang members). Usually this kind of stated goal, I ask for a Survival roll for (and it kind of operates as a more fluid inversion of the encounter table). And Survival has a bunch of sub skills (so there is one for cities, one for wilderness, etc). So survival can also be used for things like moving from one district in a city to another district. But sometimes these details are things I just invent based on what seems plausible. For example I think the above bullying incident was in a tiny village, for which I had very little information and there wasn't a lot of sect activity in the area, so they were just a couple of nobody's bullying a local street vendor, who the player called out and attacked. Now, the moment I introduced them, I wrote down basic details and motives, Qi rank (level), and techniques. These guys were 0 level so they didn't really have much to throw at the player. This at least gave me enough information to know what social approaches would work with them, how they might respond to being defeated publicly, etc. I am hazy on the details as this was a long time ago, but it eventually led to them becoming aware of a group called the Demon Moon Cult, and when they had amassed enough of their own power, they plotted against its leader and turned the subchief of the organization against him, effectively taking control of the sect (again fuzzy on the details but I think the way they did this was the leader of the party became the disciple of the sub chief and was able to exert soft power over the organization through her: but it has been a long time and I could be way off----however these are the sorts of things that would happen in the campaign either way). Some of what they knew about the sect was from going to the sect and interacting with it, some was what they were told by other sects in the region and individuals they met. But in a different campaign as members of the same organization. And that organization had goals, which they were involved in. So that started them out with a basic package of knowledge (they knew about their own sect, they knew about the sects major rival, they knew about the important cities in the area where their sect did business, etc). [/QUOTE]
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