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A Question Of Agency?
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<blockquote data-quote="prabe" data-source="post: 8173494" data-attributes="member: 7016699"><p>Maybe it's because I managed to drop out of both high school and college, but can you unpack "evaluative question" a little, here, at least as it would apply to an RPG? I mean, what comes to mind is "what is it to be a hero?" but that seems thematic.</p><p></p><p>Presuming I understand you well enough, I think the GM--by putting whatever limitations on their setting they do, such as no-evil--might not be so much limiting who gets to answer the types of questions you're talking about, as defining what those questions are. If I, as the GM, tell the players, "Make characters who are at least willing to be heroes," it seems at least plausible that I'm setting up the thematic questions of "What does it mean to be a hero?" and/or "What is the price of being a hero?" but it seems to me as though those questions are available for the players to answer. (In reality, I just find it easier to run heroic motivations, and I at least am not intentionally setting those questions up in the campaigns I'm running.)</p></blockquote><p></p>
[QUOTE="prabe, post: 8173494, member: 7016699"] Maybe it's because I managed to drop out of both high school and college, but can you unpack "evaluative question" a little, here, at least as it would apply to an RPG? I mean, what comes to mind is "what is it to be a hero?" but that seems thematic. Presuming I understand you well enough, I think the GM--by putting whatever limitations on their setting they do, such as no-evil--might not be so much limiting who gets to answer the types of questions you're talking about, as defining what those questions are. If I, as the GM, tell the players, "Make characters who are at least willing to be heroes," it seems at least plausible that I'm setting up the thematic questions of "What does it mean to be a hero?" and/or "What is the price of being a hero?" but it seems to me as though those questions are available for the players to answer. (In reality, I just find it easier to run heroic motivations, and I at least am not intentionally setting those questions up in the campaigns I'm running.) [/QUOTE]
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