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General Tabletop Discussion
*TTRPGs General
A question of alignment
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<blockquote data-quote="Trickstergod" data-source="post: 3279081" data-attributes="member: 10825"><p>This kind of thing is why the typical human morality is listed as true neutral. </p><p></p><p>The alignment system works fine so long as it's understood that the GM is the ultimate arbiter and folk at the table understand that there's a prevalence of neutrality for a reason. Alignment is nearly all about the actions you take, the motivation behind them and the end result, all of them factoring in to various degrees. </p><p></p><p>And, generally speaking, most folk are going to wind up wearing something neutral. Particularly for games that are nothing more than breaking into someones home to kill them and take their stuff. Of course, very few of the ones I've played in or ran revolved around that. </p><p></p><p>Meanwhile, races listed as some alignment extreme should also get recognized as intrinsically alien, in some form or another, to humans. Elves and orcs aren't human and shouldn't just get played as humans with pointy ears or tusks. That they tend towards alignment extremes is one sign of this. </p><p></p><p>A good rule of thumb is to gauge whether you find the actions more or less idealistic in nature, reasonable but not necessarily all that great, or outright ruthless. </p><p></p><p>Those sorts of tactics fail as idealistic ones. They have sound reasoning behind them, but don't sound like anything a good individual would necessarily engage in regularly.</p></blockquote><p></p>
[QUOTE="Trickstergod, post: 3279081, member: 10825"] This kind of thing is why the typical human morality is listed as true neutral. The alignment system works fine so long as it's understood that the GM is the ultimate arbiter and folk at the table understand that there's a prevalence of neutrality for a reason. Alignment is nearly all about the actions you take, the motivation behind them and the end result, all of them factoring in to various degrees. And, generally speaking, most folk are going to wind up wearing something neutral. Particularly for games that are nothing more than breaking into someones home to kill them and take their stuff. Of course, very few of the ones I've played in or ran revolved around that. Meanwhile, races listed as some alignment extreme should also get recognized as intrinsically alien, in some form or another, to humans. Elves and orcs aren't human and shouldn't just get played as humans with pointy ears or tusks. That they tend towards alignment extremes is one sign of this. A good rule of thumb is to gauge whether you find the actions more or less idealistic in nature, reasonable but not necessarily all that great, or outright ruthless. Those sorts of tactics fail as idealistic ones. They have sound reasoning behind them, but don't sound like anything a good individual would necessarily engage in regularly. [/QUOTE]
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