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<blockquote data-quote="Andor" data-source="post: 4072373" data-attributes="member: 1879"><p>I couldn't disagree more. </p><p></p><p>Seriously, what are you saying here? "Options frighten me, so I'm glad they are being taken away from everybody else?" </p><p></p><p>In 3.x if I want to make a nimble swashbuckly rapier wielding character I have a wealth of options, including some or all rogue levels to make use of sneak attack. This is where the system, in it's flexibility, allows me to use a class power, once solely the domain of kidney stabbin' shadow skulkers to instead represent my nimbly stabbing you in the liver instead of some less critical part of your anatomy. Thus portraying the utility of precision instead of brawn.</p><p></p><p>However from what we know of 4e, that is no longer an option. We are back to the days of arbitrarily declaring that I can strike a critical bit of your anatomy with a rock from 30 ' (If I use a sling, but not if I throw it) but not with a rapier. How, exactly, can this be construed as progress? </p><p></p><p>(If there is a feat btw that allows me to sneak attack with a rapier, that's fine, options with a cost are fine by me.)</p><p></p><p>If you dislike having choices, if you want the old days, by all means play 1st ed, or OD&D. I'll even join you for a campaign, but don't try and tell me that options are bad, when I've enjoyed the hell out of 3.x and WotC has been selling 'options books' by the boatload.</p><p></p><p>And I remember the days of 11 channels, btw. TV sucked then. Today I can almost always find something worth watching on History, or Discovery, or Science, or Animal Planet. Lone gone, and good riddence are the days when the best you could hope for was 'the Brady Bunch'.</p></blockquote><p></p>
[QUOTE="Andor, post: 4072373, member: 1879"] I couldn't disagree more. Seriously, what are you saying here? "Options frighten me, so I'm glad they are being taken away from everybody else?" In 3.x if I want to make a nimble swashbuckly rapier wielding character I have a wealth of options, including some or all rogue levels to make use of sneak attack. This is where the system, in it's flexibility, allows me to use a class power, once solely the domain of kidney stabbin' shadow skulkers to instead represent my nimbly stabbing you in the liver instead of some less critical part of your anatomy. Thus portraying the utility of precision instead of brawn. However from what we know of 4e, that is no longer an option. We are back to the days of arbitrarily declaring that I can strike a critical bit of your anatomy with a rock from 30 ' (If I use a sling, but not if I throw it) but not with a rapier. How, exactly, can this be construed as progress? (If there is a feat btw that allows me to sneak attack with a rapier, that's fine, options with a cost are fine by me.) If you dislike having choices, if you want the old days, by all means play 1st ed, or OD&D. I'll even join you for a campaign, but don't try and tell me that options are bad, when I've enjoyed the hell out of 3.x and WotC has been selling 'options books' by the boatload. And I remember the days of 11 channels, btw. TV sucked then. Today I can almost always find something worth watching on History, or Discovery, or Science, or Animal Planet. Lone gone, and good riddence are the days when the best you could hope for was 'the Brady Bunch'. [/QUOTE]
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