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General Tabletop Discussion
*Pathfinder & Starfinder
A Question of Narration in Combat
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<blockquote data-quote="Quickleaf" data-source="post: 6257872" data-attributes="member: 20323"><p>[MENTION=22779]Hussar[/MENTION] I think in a simulation-centered game this is more defined science, whereas with D&D it's more interpretive art.</p><p></p><p>An short example from my game:</p><p></p><p>Fighter Player rolls 2 sword attacks against an invisible monster (a type of hell hound). Both miss, one is a critical miss. He re-rolls the miss using an ability and misses again...but the roll is high enough that he can use a human racial ability to give him a bonus turning it into a hit.</p><p></p><p>First of all, can you guess which edition? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Haha</p><p></p><p>So, in the narrative that became: </p><p></p><p><em>You're attacking the same area where the Ranger just landed an arrow - the fletching is still slightly visible. As you lunge forward you hear the creature growl and suddenly your offhand blade is torn for your grasp by its jaws!</em> (the critical miss) </p><p><em>Using that to guide your next strike, you swing where you expected its head to be...confirming that this is indeed a four-legged creature of some sort...but with your years of training you nimbly twist the blade mid-stroke and feel it connect with some sort of thick hide, connect but not quite penetrate. Your sweating now from proximity tithes creature's heat aura.</em> (the miss, and the re-roll ability)</p><p> <em>With sheer determination, you press your now free offhand down upon the hilt, using your body weight to drive it in. A yelp comes from the invisible beast as hot blood sprays across your forearms.</em> (the human racial ability turns it to a hit)</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6257872, member: 20323"] [MENTION=22779]Hussar[/MENTION] I think in a simulation-centered game this is more defined science, whereas with D&D it's more interpretive art. An short example from my game: Fighter Player rolls 2 sword attacks against an invisible monster (a type of hell hound). Both miss, one is a critical miss. He re-rolls the miss using an ability and misses again...but the roll is high enough that he can use a human racial ability to give him a bonus turning it into a hit. First of all, can you guess which edition? ;) Haha So, in the narrative that became: [i]You're attacking the same area where the Ranger just landed an arrow - the fletching is still slightly visible. As you lunge forward you hear the creature growl and suddenly your offhand blade is torn for your grasp by its jaws![/i] (the critical miss) [i]Using that to guide your next strike, you swing where you expected its head to be...confirming that this is indeed a four-legged creature of some sort...but with your years of training you nimbly twist the blade mid-stroke and feel it connect with some sort of thick hide, connect but not quite penetrate. Your sweating now from proximity tithes creature's heat aura.[/i] (the miss, and the re-roll ability) [i]With sheer determination, you press your now free offhand down upon the hilt, using your body weight to drive it in. A yelp comes from the invisible beast as hot blood sprays across your forearms.[/i] (the human racial ability turns it to a hit) [/QUOTE]
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A Question of Narration in Combat
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