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*Pathfinder & Starfinder
A question of Perception...
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<blockquote data-quote="Wolvie1977" data-source="post: 4571758" data-attributes="member: 78624"><p>Hello there !!</p><p></p><p>I'll explain my "question" by 2 examples :</p><p></p><p>The party arrive at a corridor, 30 square away from a door where 2 guards</p><p>are standing there, waiting.</p><p>The first one have a Passive Perception of 15, the other 24 (they call him long-ear john).</p><p> </p><p>SITUATION #1</p><p>The party walk, whispering, for the door. <strong>The DC would be DC31</strong> (DC20 for whispering (as the Player Book says) + 6 at 30 squares (I'm taking the rule for distance as +2 for EACH 10 squares) + 5 for the door). As they approache, the DC would drop at <strong>DC25</strong> at the door, so they reach the door quietly but with absolutely no effort. They can surprised the guards...</p><p> </p><p>SITUATION #2</p><p>The rogue want to STEALTH for the door. The DC to hear him approach would be, as the Master Book says, Stealth check + 6 for the distance + 5 for the door. With a STEALTH bonus of +5, he try to sneak at the door. At 30 squares, he roll a 14 (dice 9+5), <strong>DC is now 25</strong> (14+6+5). At 20 square another roll, he got 8 (3+5) !! <strong>DC is now 17</strong> (8+4+5)!! The guard know something is wrong because he heard noise from behind the door... they will not be surprised...</p><p> </p><p> So, what do you think of the Perception "system"?? I like the idea of having a Passive Skill score, like Perception, but the way it turn when sneaking at a door... not that it is a BIG concern, since it is just a game and rules are there for guidelines, but still, we are losing many precious minutes each session arguing about these kind of situations.</p><p> </p><p> What's your idea about that ??</p><p> Did I miss something in the books ?</p><p> </p><p> Thank you !! 8)</p></blockquote><p></p>
[QUOTE="Wolvie1977, post: 4571758, member: 78624"] Hello there !! I'll explain my "question" by 2 examples : The party arrive at a corridor, 30 square away from a door where 2 guards are standing there, waiting. The first one have a Passive Perception of 15, the other 24 (they call him long-ear john). SITUATION #1 The party walk, whispering, for the door. [B]The DC would be DC31[/B] (DC20 for whispering (as the Player Book says) + 6 at 30 squares (I'm taking the rule for distance as +2 for EACH 10 squares) + 5 for the door). As they approache, the DC would drop at [B]DC25[/B] at the door, so they reach the door quietly but with absolutely no effort. They can surprised the guards... SITUATION #2 The rogue want to STEALTH for the door. The DC to hear him approach would be, as the Master Book says, Stealth check + 6 for the distance + 5 for the door. With a STEALTH bonus of +5, he try to sneak at the door. At 30 squares, he roll a 14 (dice 9+5), [B]DC is now 25[/B] (14+6+5). At 20 square another roll, he got 8 (3+5) !! [B]DC is now 17[/B] (8+4+5)!! The guard know something is wrong because he heard noise from behind the door... they will not be surprised... So, what do you think of the Perception "system"?? I like the idea of having a Passive Skill score, like Perception, but the way it turn when sneaking at a door... not that it is a BIG concern, since it is just a game and rules are there for guidelines, but still, we are losing many precious minutes each session arguing about these kind of situations. What's your idea about that ?? Did I miss something in the books ? Thank you !! 8) [/QUOTE]
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