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Playing the Game
Story Hour
A question of style
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<blockquote data-quote="dshai527" data-source="post: 2281128" data-attributes="member: 4469"><p>For myself, I co-author with one of the players and we are both very good about asking the other players what they remember from the gaming sessions. We don't try to retell the whole thing, just the high points or low points as they may be. For the most part what we don't remember we make up, but to be truthful we are more interested in telling a tale based on a gaming campaign rather than retelling a gaming campaign. We freely use creative license to add or change the story to a more satisfying storytelling result. We try to stay with the intentions of the character and not the actual table speak. The best parts are often very close to what happened though. We have a table of good roleplayers, but occasionally they will say 'ooohhh I wish I would have said XXXX' and we go 'okay we'll change it in the story hour, it sounds better.' It still came from the character just not during actual gameplay.</p></blockquote><p></p>
[QUOTE="dshai527, post: 2281128, member: 4469"] For myself, I co-author with one of the players and we are both very good about asking the other players what they remember from the gaming sessions. We don't try to retell the whole thing, just the high points or low points as they may be. For the most part what we don't remember we make up, but to be truthful we are more interested in telling a tale based on a gaming campaign rather than retelling a gaming campaign. We freely use creative license to add or change the story to a more satisfying storytelling result. We try to stay with the intentions of the character and not the actual table speak. The best parts are often very close to what happened though. We have a table of good roleplayers, but occasionally they will say 'ooohhh I wish I would have said XXXX' and we go 'okay we'll change it in the story hour, it sounds better.' It still came from the character just not during actual gameplay. [/QUOTE]
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A question of style
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