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Story Hour
A question of style
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<blockquote data-quote="Herremann the Wise" data-source="post: 2281729" data-attributes="member: 11300"><p>Hi Sniffles,</p><p></p><p>I suppose like most, I write in a similar style to what I enjoy reading. I prefer the "fiction" of Sepulchrave, Destan, Mortepierre etc to the "this happened then that happened then this happened" type of story hour. In essence, I prefer stories to logs. You get closer to the characters and the real conflict in a story rather than a log. Thus for my own writing, I prefer this style.</p><p></p><p>However, I suppose I'm a little different to most as my SH is from a game where I am only a single PC and not the DM. In terms of other characters thoughts and motivations, this become an interesting process. Because my writing is about 130 hours behind where the game is at, It becomes easy to see with that level of hindsight why the other PCs do what they do. Additionally, out of campaign information is easy to put into a story hour even though in campaign my character cannot act upon it - we try to be very fastidious with metagame and out of campaign knowledge.</p><p></p><p>I cannot imagine using audio or video to log a game. Having played with most of the characters since 3rd editions inception, it is very easy to get the character's "voices" in my head. While I wouldn't try to get things word for word, it is easy to paraphrase what I think they said - and in some cases what they wish they could have said. I have been known to embellish the truth upon occasion you see. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> However, once you start a conversation, it's pretty easy to follow the flow of how it went. The other players in my group are pretty lenient with me and are not going to go apoplectic if I slightly misrepresent their characters. I suppose playing such an "out there" character like Lucifus Cray gives me a little scope in this regard.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p><p></p><p>PS: Have a look at the Happenings of Lucifus Cray and you'll quickly see what I mean (and I think you might actually enjoy it too). I have a massive update almost finished in the wings so sorry for those of you who have been patiently waiting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 2281729, member: 11300"] Hi Sniffles, I suppose like most, I write in a similar style to what I enjoy reading. I prefer the "fiction" of Sepulchrave, Destan, Mortepierre etc to the "this happened then that happened then this happened" type of story hour. In essence, I prefer stories to logs. You get closer to the characters and the real conflict in a story rather than a log. Thus for my own writing, I prefer this style. However, I suppose I'm a little different to most as my SH is from a game where I am only a single PC and not the DM. In terms of other characters thoughts and motivations, this become an interesting process. Because my writing is about 130 hours behind where the game is at, It becomes easy to see with that level of hindsight why the other PCs do what they do. Additionally, out of campaign information is easy to put into a story hour even though in campaign my character cannot act upon it - we try to be very fastidious with metagame and out of campaign knowledge. I cannot imagine using audio or video to log a game. Having played with most of the characters since 3rd editions inception, it is very easy to get the character's "voices" in my head. While I wouldn't try to get things word for word, it is easy to paraphrase what I think they said - and in some cases what they wish they could have said. I have been known to embellish the truth upon occasion you see. ;) However, once you start a conversation, it's pretty easy to follow the flow of how it went. The other players in my group are pretty lenient with me and are not going to go apoplectic if I slightly misrepresent their characters. I suppose playing such an "out there" character like Lucifus Cray gives me a little scope in this regard. Best Regards Herremann the Wise PS: Have a look at the Happenings of Lucifus Cray and you'll quickly see what I mean (and I think you might actually enjoy it too). I have a massive update almost finished in the wings so sorry for those of you who have been patiently waiting. :) [/QUOTE]
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