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A question on Dwarven Plate
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<blockquote data-quote="Spatzimaus" data-source="post: 887654" data-attributes="member: 3051"><p>The Market Price increases by 9000. That part is clearly stated. The rest is a bit vague, since "the item is a masterwork item (DC 20) with respect to creation time" can be taken multiple ways: does this mean that the creation time is the same as for a normal masterwork item, or does it mean that it follows the same creation time rules as a masterwork item?</p><p></p><p>But it helps if you look at the Craft skill description in the PHB:</p><p></p><p>"1. Find the item's price in Chapter 7: Equipment <strong>or the Dungeon Master's Guide</strong>...</p><p>2. Find the DC listed here or have the DM set one</p><p>3. Pay one-third the item's price in raw materials</p><p>4. Make a skill check representing one week's work"</p><p></p><p>Since Dwarven Plate is explicitly listed in the DMG, satisfying criteria 1, we can simply take the listed price (10,650) and divide it by 3 to get raw materials. So, it costs 3550 gp for raw materials, you make a Craft check with DC 20 (masterwork) for the whole thing, with a correspondingly huge creation time, and the final item is worth 10,650.</p><p>That is, of the 9000, 3000 is for raw material and 6000 is paying a skilled smith for the months it'd take to make the item.</p><p></p><p>Let's say I've got a smith with a Craft skill of +15, who Takes 10 on the item. He completes 25*20 sp = 50gp per week. At this rate, it'd take him 213 weeks, or just over 4 years to finish the item. That's why my Psion took the spell <em>Fabricate</em>; he can make the item in a few rounds with magic.</p><p></p><p>IMC we designed an alternate "Exotic Material" system that changes how this all works anyway.</p><p></p><p>Now, if you want to go the other way and create a 1500gp full plate (DC 18), 150gp masterwork (DC 20), and then add on 9000gp to the cost at the end, it's not the same thing but it's a balanced system. Since the mithral isn't increasing the construction time any, all the cost goes to raw materials.</p><p>This is probably actually a better system than my first answer, but it's more of a house rule.</p><p></p><p>Anyway, go with whatever works for you and your DM.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 887654, member: 3051"] The Market Price increases by 9000. That part is clearly stated. The rest is a bit vague, since "the item is a masterwork item (DC 20) with respect to creation time" can be taken multiple ways: does this mean that the creation time is the same as for a normal masterwork item, or does it mean that it follows the same creation time rules as a masterwork item? But it helps if you look at the Craft skill description in the PHB: "1. Find the item's price in Chapter 7: Equipment [b]or the Dungeon Master's Guide[/b]... 2. Find the DC listed here or have the DM set one 3. Pay one-third the item's price in raw materials 4. Make a skill check representing one week's work" Since Dwarven Plate is explicitly listed in the DMG, satisfying criteria 1, we can simply take the listed price (10,650) and divide it by 3 to get raw materials. So, it costs 3550 gp for raw materials, you make a Craft check with DC 20 (masterwork) for the whole thing, with a correspondingly huge creation time, and the final item is worth 10,650. That is, of the 9000, 3000 is for raw material and 6000 is paying a skilled smith for the months it'd take to make the item. Let's say I've got a smith with a Craft skill of +15, who Takes 10 on the item. He completes 25*20 sp = 50gp per week. At this rate, it'd take him 213 weeks, or just over 4 years to finish the item. That's why my Psion took the spell [i]Fabricate[/i]; he can make the item in a few rounds with magic. IMC we designed an alternate "Exotic Material" system that changes how this all works anyway. Now, if you want to go the other way and create a 1500gp full plate (DC 18), 150gp masterwork (DC 20), and then add on 9000gp to the cost at the end, it's not the same thing but it's a balanced system. Since the mithral isn't increasing the construction time any, all the cost goes to raw materials. This is probably actually a better system than my first answer, but it's more of a house rule. Anyway, go with whatever works for you and your DM. [/QUOTE]
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