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*Pathfinder & Starfinder
a question on magic items
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<blockquote data-quote="coyote6" data-source="post: 5051582" data-attributes="member: 1225"><p>If you want a yin/yang kind of thing, how about having the daggers made out of some kind of special metal (or other material) that does an extra point of damage? I believe Magic of Faerun had fever iron, which did an extra point of fire damage; use that, and make up your own ("ice steel") that does +1 hp cold damage. Or make up materials that deal positive & negative energy damage (note: neither should be capable of healing anyone, living or undead -- otherwise, you'll be giving infinite healing). </p><p></p><p>Fever iron is +1500 gp to the price of a weapon, but the daggers don't have to be magical, which would make the daggers 1502 gp each (IIRC, fever iron, like adamantium or mithral, is automatically masterwork, so you don't have to add that). 3004 gp is still a lot for a 3rd level rogue, but it won't break your game! If the PCs sell it, they'll get a big 1500 gp reward. </p><p></p><p>You could also just decide the material is cheaper, or that the daggers only sell for 1/3rd or whatever. Maybe the style of the daggers is unmistakabley associated with some scary assassin's guild, and no one wants to anger them; so the daggers are "hot", and that lowers the price.</p></blockquote><p></p>
[QUOTE="coyote6, post: 5051582, member: 1225"] If you want a yin/yang kind of thing, how about having the daggers made out of some kind of special metal (or other material) that does an extra point of damage? I believe Magic of Faerun had fever iron, which did an extra point of fire damage; use that, and make up your own ("ice steel") that does +1 hp cold damage. Or make up materials that deal positive & negative energy damage (note: neither should be capable of healing anyone, living or undead -- otherwise, you'll be giving infinite healing). Fever iron is +1500 gp to the price of a weapon, but the daggers don't have to be magical, which would make the daggers 1502 gp each (IIRC, fever iron, like adamantium or mithral, is automatically masterwork, so you don't have to add that). 3004 gp is still a lot for a 3rd level rogue, but it won't break your game! If the PCs sell it, they'll get a big 1500 gp reward. You could also just decide the material is cheaper, or that the daggers only sell for 1/3rd or whatever. Maybe the style of the daggers is unmistakabley associated with some scary assassin's guild, and no one wants to anger them; so the daggers are "hot", and that lowers the price. [/QUOTE]
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