Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
A quick guide to Homebrewing any weapon concept
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cap'n Kobold" data-source="post: 7148992" data-attributes="member: 6802951"><p>Yes. That is my point. It is a pretty bad weapon. </p><p>Hence why I suggested reflavouring a better weapon if a player insisted on using one but didn't want to use the current stats.</p><p></p><p> Its a weapon that requires more training than a spear, but is generally less effective. It was used in gladiatorial combat because it makes a lot of blood but probably won't end a fight too fast, and because of its associations with the mythology at the time. Not because it was actually a serious weapon.</p><p>The trident is like the greatclub, or hide armour: its there because the PCs will probably be having monsters use them against them, not because they are intended to be an optimal choice for a PC's main weapon.</p><p></p><p> WotC don't have a points-based weapon design system. They don't have rules to break. They barely even have guidelines.</p><p></p><p> . . . unless you're a barbarian, or Half-Orc, or like swingier damage, or want your character to have a greataxe. </p><p>Its what? 0.5 damage difference?</p><p></p><p>Which weapons did you regard as having arbitrary capabilities? What were those capabilities?</p><p></p><p> Clubs aren't generally as good weapons as even small hammers: Clubs have an entry because druids, more primitive peoples, and PCs in bar brawls will want to use those stats.</p><p>Lots of monk weapons probably boil down to club stats as well.</p><p> In general, people did tend to use similar weapons, although D&D doesn't reflect the pressures that led to weapons changing in history very well. </p><p>For a more fantasy feel, with lots of exotic weapons, you can reskin, or use your design system to match that feel better.</p><p></p><p>A good chunk of my houserules deal with the weapon table and properties. In general though, I chose to tweak rather than redesign.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7148992, member: 6802951"] Yes. That is my point. It is a pretty bad weapon. Hence why I suggested reflavouring a better weapon if a player insisted on using one but didn't want to use the current stats. Its a weapon that requires more training than a spear, but is generally less effective. It was used in gladiatorial combat because it makes a lot of blood but probably won't end a fight too fast, and because of its associations with the mythology at the time. Not because it was actually a serious weapon. The trident is like the greatclub, or hide armour: its there because the PCs will probably be having monsters use them against them, not because they are intended to be an optimal choice for a PC's main weapon. WotC don't have a points-based weapon design system. They don't have rules to break. They barely even have guidelines. . . . unless you're a barbarian, or Half-Orc, or like swingier damage, or want your character to have a greataxe. Its what? 0.5 damage difference? Which weapons did you regard as having arbitrary capabilities? What were those capabilities? Clubs aren't generally as good weapons as even small hammers: Clubs have an entry because druids, more primitive peoples, and PCs in bar brawls will want to use those stats. Lots of monk weapons probably boil down to club stats as well. In general, people did tend to use similar weapons, although D&D doesn't reflect the pressures that led to weapons changing in history very well. For a more fantasy feel, with lots of exotic weapons, you can reskin, or use your design system to match that feel better. A good chunk of my houserules deal with the weapon table and properties. In general though, I chose to tweak rather than redesign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
A quick guide to Homebrewing any weapon concept
Top