Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A quick look at Intimidate: the D&D wunderskill
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lonely Tylenol" data-source="post: 3133949" data-attributes="member: 18549"><p>The situation you describe in the first sentence is pretty much the same as the situation you describe in the second sentence. In the first sentence, the DM is ignoring the skill check outright, and in the second, he may be ignoring it by stacking a ton of situational modifiers on it. As Rich Burlew points out with his analysis of Diplomacy, it's DM's fiat either way. If you add modifiers you're either going to add enough modifiers to make sure there's a pretty good chance of success, in which case you want the PC to be able to accomplish the task, and you might as well just let him roll anyway, or you don't want the PC to be able to accomplish it, and you'll add enough modifiers that he has no chance, in which case you should have just told him not to buy social skills.</p><p></p><p>Rich came up with his own solution to the problem, which I think is pretty good. The site is apparently down right now or I'd link it. It makes Diplomacy into a negotiation skill rather than a "making people like me" skill. If the PC can provide x and wants to get y, then the skill fills in for the difference in value between x and y, where x and y are anything that might be considered valuable, from an item to an action, or in extreme cases, nothing at all.</p><p></p><p>I have to wonder if a similar strategy could be taken with Intimidate. Use the same tables, but make x seem more valuable than it would be under Diplomacy, with the caveat that the character with y knows he's being hosed and will probably take measures to retaliate after a minute or so.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3133949, member: 18549"] The situation you describe in the first sentence is pretty much the same as the situation you describe in the second sentence. In the first sentence, the DM is ignoring the skill check outright, and in the second, he may be ignoring it by stacking a ton of situational modifiers on it. As Rich Burlew points out with his analysis of Diplomacy, it's DM's fiat either way. If you add modifiers you're either going to add enough modifiers to make sure there's a pretty good chance of success, in which case you want the PC to be able to accomplish the task, and you might as well just let him roll anyway, or you don't want the PC to be able to accomplish it, and you'll add enough modifiers that he has no chance, in which case you should have just told him not to buy social skills. Rich came up with his own solution to the problem, which I think is pretty good. The site is apparently down right now or I'd link it. It makes Diplomacy into a negotiation skill rather than a "making people like me" skill. If the PC can provide x and wants to get y, then the skill fills in for the difference in value between x and y, where x and y are anything that might be considered valuable, from an item to an action, or in extreme cases, nothing at all. I have to wonder if a similar strategy could be taken with Intimidate. Use the same tables, but make x seem more valuable than it would be under Diplomacy, with the caveat that the character with y knows he's being hosed and will probably take measures to retaliate after a minute or so. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A quick look at Intimidate: the D&D wunderskill
Top