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<blockquote data-quote="Aberzanzorax" data-source="post: 4801192" data-attributes="member: 64209"><p>I think one of the larger challenges in your endeavor is that people serious enough to pay for a course (at ANY rate) are going to be people who take D&D quite seriously (in the sense that they REALLY want to learn it).</p><p> </p><p> </p><p>I don't personally see a market for new DMs.</p><p> </p><p> </p><p>Wolfgang Baur and Monte Cook (open design and dungeon a day) both post regular essays to paying customers (well, patrons are their names for Mr. Baur). There are also the Kobold's guides available from Wolfgang.</p><p> </p><p> </p><p>So, I'd say that the market is saturated and the bar too high for the "expert DMs who want a bit more". At the same time, I think that these are the people who WANT to spend money on a service like what you are suggesting.</p><p> </p><p> </p><p>The hardest part, I think, in your endeavor, is that there isn't a market for newbie DMs that isn't met by the DMG (or older DMGs). It's a great idea, but there isn't a market currently.</p><p> </p><p> </p><p>I agree with a prior poster that giving away tidbits for free could be a way to generate such a market (and place yourself at the center). Show newbie dms what you can offer...hint at "just a few dollars and you can get the REAL gems of wisdom from you"...and get them to buy in.</p><p> </p><p>I'd suggest a price of approximately $5 to buy in (as a one time purchase). This is low enough for people to take a chance, but not so low that people will dismiss it as worthless (Only a dollar? Probably not even worth that...sorta thoughts. A little social psychology/marketing there.)</p><p> </p><p>If they buy in to the initial non free component (which is the biggest hurdle, since it involves a level of trust with e-payments and online security)...and your stuff is good...then give them the "UBER GOOD ONE ON ONE SUPER DUPER SALES PRODUCT!!!!" for a reasonable price, depending on quality, size, and demand.</p><p> </p><p> </p><p> </p><p>In all, my answer is: not interested, and I don't think there is really a market that will be. I'm not trying to be a jerk at all...but I do want to be clear that I don't think that newbie DMs are going to be leaping to sign up without some clever incentives or marketing.</p><p> </p><p>I consider myself an expert DM as well, and perhaps that's why I'm not interested. When I was a new DM, I would likely have gone to a friend who was a better DM and to my group than to some stranger on the internet. If you don't want that to be the case, you'll have to convince people en masse that there is a reason they should trust you, oh "stranger on the internet without clear quantifiable credentials, no matter how awesome you may be...and you COULD be totally awesome" over their alternatives.</p><p> </p><p>With true sincerity, the best of luck to you. However, I wouldn't quit your day job if I were you.</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 4801192, member: 64209"] I think one of the larger challenges in your endeavor is that people serious enough to pay for a course (at ANY rate) are going to be people who take D&D quite seriously (in the sense that they REALLY want to learn it). I don't personally see a market for new DMs. Wolfgang Baur and Monte Cook (open design and dungeon a day) both post regular essays to paying customers (well, patrons are their names for Mr. Baur). There are also the Kobold's guides available from Wolfgang. So, I'd say that the market is saturated and the bar too high for the "expert DMs who want a bit more". At the same time, I think that these are the people who WANT to spend money on a service like what you are suggesting. The hardest part, I think, in your endeavor, is that there isn't a market for newbie DMs that isn't met by the DMG (or older DMGs). It's a great idea, but there isn't a market currently. I agree with a prior poster that giving away tidbits for free could be a way to generate such a market (and place yourself at the center). Show newbie dms what you can offer...hint at "just a few dollars and you can get the REAL gems of wisdom from you"...and get them to buy in. I'd suggest a price of approximately $5 to buy in (as a one time purchase). This is low enough for people to take a chance, but not so low that people will dismiss it as worthless (Only a dollar? Probably not even worth that...sorta thoughts. A little social psychology/marketing there.) If they buy in to the initial non free component (which is the biggest hurdle, since it involves a level of trust with e-payments and online security)...and your stuff is good...then give them the "UBER GOOD ONE ON ONE SUPER DUPER SALES PRODUCT!!!!" for a reasonable price, depending on quality, size, and demand. In all, my answer is: not interested, and I don't think there is really a market that will be. I'm not trying to be a jerk at all...but I do want to be clear that I don't think that newbie DMs are going to be leaping to sign up without some clever incentives or marketing. I consider myself an expert DM as well, and perhaps that's why I'm not interested. When I was a new DM, I would likely have gone to a friend who was a better DM and to my group than to some stranger on the internet. If you don't want that to be the case, you'll have to convince people en masse that there is a reason they should trust you, oh "stranger on the internet without clear quantifiable credentials, no matter how awesome you may be...and you COULD be totally awesome" over their alternatives. With true sincerity, the best of luck to you. However, I wouldn't quit your day job if I were you. [/QUOTE]
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