StreamOfTheSky
Adventurer
I just had a "crazy" idea. What if a Rogue, instead of skill points, simply got +1 rank in every single skill in the game with each Rogue level?
Class skills would remain the same, so he wouldn't get the +3 bonus on everything wthout feats/traits/multiclassing. And the "Rogue ranks," while functioning in every way like normal skill ranks invested, would overlap with other ranks (if you're multiclassed), so those dipping rogue could not use this to top off on their maxed skill ranks, just...get a whole lot of "1 point wonders," I guess.
This way, Rogue actually IS decent at every skill. Also, it could be a good first step towards changing all the int-based talents to cha-based, merging Rogue and Ninja into one, and making int lower priority so the class is effectively a dex-cha-con class.
Rogue still needs more buffs to be decent, like a good base will save (so wis can be less important), the return of 3E tumble DCs, etc... But this could be a good step into restoring them as the definitive skill monkey class.
Thoughts?
Class skills would remain the same, so he wouldn't get the +3 bonus on everything wthout feats/traits/multiclassing. And the "Rogue ranks," while functioning in every way like normal skill ranks invested, would overlap with other ranks (if you're multiclassed), so those dipping rogue could not use this to top off on their maxed skill ranks, just...get a whole lot of "1 point wonders," I guess.
This way, Rogue actually IS decent at every skill. Also, it could be a good first step towards changing all the int-based talents to cha-based, merging Rogue and Ninja into one, and making int lower priority so the class is effectively a dex-cha-con class.
Rogue still needs more buffs to be decent, like a good base will save (so wis can be less important), the return of 3E tumble DCs, etc... But this could be a good step into restoring them as the definitive skill monkey class.
Thoughts?