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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Radical (Not to Mention Controversial) Change to Characteristic Determination
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<blockquote data-quote="mythusmage" data-source="post: 2456164" data-attributes="member: 571"><p>I've noticed that characteristics (aka, attributes or stats) don't scale well in D&D. So I came up with a change in how they are determined. Instead of using 3d6 you use 15d6. This gives a range of 15-90, with a median of 52.5 or 52-53.</p><p></p><p>In this system a character would get a modifier of -1 for every 10 points below 52, or +1 for every 10 points above 53</p><p></p><p>Obviously this means a big change in how smart, wise, or charismatic one needs to be to use spells of a certain level. Since the current scheme is 10 + level with 8th level being the highest for a bog standard (max characteristic of 18) human, obviously things will have to change. The simplest would be to use a range. So, for every 5 points above 50 the prospective spell caster can use spells of one level higher. For example, a character with an Intelligence of 64 would be able to use up to 3nd level wizard spells since 64 is 14 points above 50. To make life fair, the characteristic range for using 0 level spells would then be 46 to 50.</p><p></p><p>For those critters with characteristic averages above or below the mean one would add or subtract dice. For example elves might lose 2 or 3 dice on Constitution, but gain 2 or 3 dice for Intelligence. The lowest would be a single point for those extremely lacking in an attribute with an open upper end for those with an extremely good attribute.</p><p></p><p>Player: Bob, you really don't want to try fighting this dragon head on, he has a Strength of 50d6.</p><p></p><p>Obviously there are no few of you who are going to hate this. All I'm going to ask is that you keep your objections civil and supported. If you have any advice on how this could be improved, implemented, etc. the same rules apply. As they do for people who engage in conversations supporting/opposing this.</p><p></p><p>To go along with this I'm thinxing of changing how spells are ranked. I'd like to introduce real simple magics even dumb people can use. Dumber that is than 45. So what we know call 0 level spells would become 2nd or 3rd level, with the real basic magics being 1st. (Yes, it does mean 9th level spells would become 11th or 12th.)</p><p></p><p>So there you have my radical (not to mention controversial) change to Characteristic determination. Your thoughts?</p><p></p><p>Edited to correct mistakes and make changes.</p></blockquote><p></p>
[QUOTE="mythusmage, post: 2456164, member: 571"] I've noticed that characteristics (aka, attributes or stats) don't scale well in D&D. So I came up with a change in how they are determined. Instead of using 3d6 you use 15d6. This gives a range of 15-90, with a median of 52.5 or 52-53. In this system a character would get a modifier of -1 for every 10 points below 52, or +1 for every 10 points above 53 Obviously this means a big change in how smart, wise, or charismatic one needs to be to use spells of a certain level. Since the current scheme is 10 + level with 8th level being the highest for a bog standard (max characteristic of 18) human, obviously things will have to change. The simplest would be to use a range. So, for every 5 points above 50 the prospective spell caster can use spells of one level higher. For example, a character with an Intelligence of 64 would be able to use up to 3nd level wizard spells since 64 is 14 points above 50. To make life fair, the characteristic range for using 0 level spells would then be 46 to 50. For those critters with characteristic averages above or below the mean one would add or subtract dice. For example elves might lose 2 or 3 dice on Constitution, but gain 2 or 3 dice for Intelligence. The lowest would be a single point for those extremely lacking in an attribute with an open upper end for those with an extremely good attribute. Player: Bob, you really don't want to try fighting this dragon head on, he has a Strength of 50d6. Obviously there are no few of you who are going to hate this. All I'm going to ask is that you keep your objections civil and supported. If you have any advice on how this could be improved, implemented, etc. the same rules apply. As they do for people who engage in conversations supporting/opposing this. To go along with this I'm thinxing of changing how spells are ranked. I'd like to introduce real simple magics even dumb people can use. Dumber that is than 45. So what we know call 0 level spells would become 2nd or 3rd level, with the real basic magics being 1st. (Yes, it does mean 9th level spells would become 11th or 12th.) So there you have my radical (not to mention controversial) change to Characteristic determination. Your thoughts? Edited to correct mistakes and make changes. [/QUOTE]
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A Radical (Not to Mention Controversial) Change to Characteristic Determination
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