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A ranger gimmick should be sensory enhancement
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<blockquote data-quote="Minigiant" data-source="post: 8108433" data-attributes="member: 63508"><p>Think about this for a while. </p><p></p><p>The ranger as the defender of the borderlands, a skilled tracker, and a bane to certain foes should have more options to enhance their senses. Either through divination or transmutation magic or just pure training, the ranger should have more spells or classes features to upgrade their senses of sight, smell, touch, hearing etc. Unlike the druid who revere's nature and turns into animal for special senses, the ranger is defined by their humaniod-ness.</p><p></p><p>It's just flavorful that the ranger would be saying "Did you hear/see/smell that" and looking/smelling/tasting things they picked off the floor. "Gross" "Oh you want to be ambushed by orcs then? Shut up and let me listen".</p><p></p><p>This could extend to combat with natural blindfighing or far/quick shots/strike as goes battling a ranger must deal with a being who sees the fight on another level. It also enhances the idea of a Hunter's Mark as the ranger's senses could be magical tuned to the marked for.</p><p></p><p>But yeah. Rangers should be able to see through walls, identify people by scent, and feel tremors in the ground and air. It should be either through new ranger exclusive spells or alternate class features.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8108433, member: 63508"] Think about this for a while. The ranger as the defender of the borderlands, a skilled tracker, and a bane to certain foes should have more options to enhance their senses. Either through divination or transmutation magic or just pure training, the ranger should have more spells or classes features to upgrade their senses of sight, smell, touch, hearing etc. Unlike the druid who revere's nature and turns into animal for special senses, the ranger is defined by their humaniod-ness. It's just flavorful that the ranger would be saying "Did you hear/see/smell that" and looking/smelling/tasting things they picked off the floor. "Gross" "Oh you want to be ambushed by orcs then? Shut up and let me listen". This could extend to combat with natural blindfighing or far/quick shots/strike as goes battling a ranger must deal with a being who sees the fight on another level. It also enhances the idea of a Hunter's Mark as the ranger's senses could be magical tuned to the marked for. But yeah. Rangers should be able to see through walls, identify people by scent, and feel tremors in the ground and air. It should be either through new ranger exclusive spells or alternate class features. [/QUOTE]
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A ranger gimmick should be sensory enhancement
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