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General Tabletop Discussion
*Dungeons & Dragons
A Rant: DMing is not hard.
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<blockquote data-quote="prabe" data-source="post: 9814601" data-attributes="member: 7016699"><p>I know a couple of the people I GM for have run into anxiety-related walls connected to their GMing, that's a real thing, and it's at least vaguely connected to your "lack of belief in onseself" idea. While I think that is/was pretty much on them, not the rest of us at the table, I have no doubt that more tables need to be more patient with new GMs' learning curves.</p><p></p><p>I also agree that the GM's perception of a session might not be the same as the players', but that can work both ways--that session you (general "you" who GMs) thought was fricking <strong>brilliant</strong> might have stunk, or maybe worse been bland, at least as easily as the other way around. So, I guess in addition to being patient, tables need to be willing to be some degree of honest about what's working and what's not, and GMs (not just new GMs) need to be willing to ask for that kind of feedback.</p></blockquote><p></p>
[QUOTE="prabe, post: 9814601, member: 7016699"] I know a couple of the people I GM for have run into anxiety-related walls connected to their GMing, that's a real thing, and it's at least vaguely connected to your "lack of belief in onseself" idea. While I think that is/was pretty much on them, not the rest of us at the table, I have no doubt that more tables need to be more patient with new GMs' learning curves. I also agree that the GM's perception of a session might not be the same as the players', but that can work both ways--that session you (general "you" who GMs) thought was fricking [B]brilliant[/B] might have stunk, or maybe worse been bland, at least as easily as the other way around. So, I guess in addition to being patient, tables need to be willing to be some degree of honest about what's working and what's not, and GMs (not just new GMs) need to be willing to ask for that kind of feedback. [/QUOTE]
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A Rant: DMing is not hard.
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