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General Tabletop Discussion
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A Rant: DMing is not hard.
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<blockquote data-quote="Scott Christian" data-source="post: 9815559" data-attributes="member: 6901101"><p>Expectations are in-line with the eight DMs I have played with over the past 20 years, myself included. And the language I use is not discouraging. I specifically started my statement with:</p><p></p><p>But if we go there. New DMs are sub-par compared to experienced DMs who have taken the time to make sure their players have fun. That is the point of gaining experience. The middle school soccer team is sub par compared to the high school team, and compared to the college team, they are awful. It does not mean they are not having fun. It does not mean they are not growing.</p><p></p><p>If we are talking about beginner DMs, then [USER=6701124]@Cadence[/USER] said it best:</p><p></p><p>I believe Collville did an entire video on this: </p><p></p><p><a href="https://youtu.be/RcImOL19H6U?si=HW1fCm2d8Da9v6S4" target="_blank">Colville - How Long Should an Adventure Be</a></p><p></p><p>Now all that said, do you walk up to a group of teenagers and say: "You guys are sub-par." No. You encourage them, the same way you would encourage a middle school soccer team. But to not tell them: "Hey, look at how difficult this really is when you get to X level," and therefore hide the reality, that seems wrong. They should be able to watch great players and DMs alike, and say, "Wow, I wish my game ran that smoothly," or "I wish I knew the rules as well as that person," or "I wish I would have thought of that." Good DMs I know still do this. Why? Because it is a growing process - and to grow - you must put in the work. Hence, it is hard.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9815559, member: 6901101"] Expectations are in-line with the eight DMs I have played with over the past 20 years, myself included. And the language I use is not discouraging. I specifically started my statement with: But if we go there. New DMs are sub-par compared to experienced DMs who have taken the time to make sure their players have fun. That is the point of gaining experience. The middle school soccer team is sub par compared to the high school team, and compared to the college team, they are awful. It does not mean they are not having fun. It does not mean they are not growing. If we are talking about beginner DMs, then [USER=6701124]@Cadence[/USER] said it best: I believe Collville did an entire video on this: [URL='https://youtu.be/RcImOL19H6U?si=HW1fCm2d8Da9v6S4']Colville - How Long Should an Adventure Be[/URL] Now all that said, do you walk up to a group of teenagers and say: "You guys are sub-par." No. You encourage them, the same way you would encourage a middle school soccer team. But to not tell them: "Hey, look at how difficult this really is when you get to X level," and therefore hide the reality, that seems wrong. They should be able to watch great players and DMs alike, and say, "Wow, I wish my game ran that smoothly," or "I wish I knew the rules as well as that person," or "I wish I would have thought of that." Good DMs I know still do this. Why? Because it is a growing process - and to grow - you must put in the work. Hence, it is hard. [/QUOTE]
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