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General Tabletop Discussion
*Dungeons & Dragons
A Rant: DMing is not hard.
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<blockquote data-quote="soviet" data-source="post: 9816225" data-attributes="member: 6925338"><p>Complete tangent but I was around in the mid-90s when Magic became big. I initially rejected it as 'not for me; when some of my buddies wanted me to try it, then I did try it, then I took it fairly seriously and travelled to international tournaments including a Pro Tour and some GPs, and even now I still play it semi-casually. Most of the people I have met through Magic either don't ever roleplay or have done it a bit, casually. Most of the people I roleplay with have never played Magic and the one that has only did so casually. Really what Magic and computer games did was provide a different release for people who were loosely interested in roleplaying-type things but not particularly roleplaying itself. Even if Magic (or computer games) never existed, I suspect the roleplayers 'lost' to them would not have stayed roleplaying long anyway. In fact I suspect that pop-cultural acceptance of Magic and computer games has led to the broader acceptance of TTPGs.</p></blockquote><p></p>
[QUOTE="soviet, post: 9816225, member: 6925338"] Complete tangent but I was around in the mid-90s when Magic became big. I initially rejected it as 'not for me; when some of my buddies wanted me to try it, then I did try it, then I took it fairly seriously and travelled to international tournaments including a Pro Tour and some GPs, and even now I still play it semi-casually. Most of the people I have met through Magic either don't ever roleplay or have done it a bit, casually. Most of the people I roleplay with have never played Magic and the one that has only did so casually. Really what Magic and computer games did was provide a different release for people who were loosely interested in roleplaying-type things but not particularly roleplaying itself. Even if Magic (or computer games) never existed, I suspect the roleplayers 'lost' to them would not have stayed roleplaying long anyway. In fact I suspect that pop-cultural acceptance of Magic and computer games has led to the broader acceptance of TTPGs. [/QUOTE]
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A Rant: DMing is not hard.
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