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A Rant: DMing is not hard.
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<blockquote data-quote="Lanefan" data-source="post: 9816372" data-attributes="member: 29398"><p>I'd argue it every time, for two reasons:</p><p></p><p>1 - if it's that much of an error it should never have been allowed to stand in the first place (i.e. it should have been got right the first time)</p><p>2 - inconsistencies like that, where rulings change week to week, wreck the game if allowed to stand and serve to quickly undermine the credibility of the DM. This is why doing so is seen as poor DMing practice. If you're not going to fix the error when it happens, that's fine; but that error then risks becoming a house rule for the rest of that campaign (though some errors are minor enough one could say 'who cares', some others can make enough of a difference in the moment that they do set a precedent).</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9816372, member: 29398"] I'd argue it every time, for two reasons: 1 - if it's that much of an error it should never have been allowed to stand in the first place (i.e. it should have been got right the first time) 2 - inconsistencies like that, where rulings change week to week, wreck the game if allowed to stand and serve to quickly undermine the credibility of the DM. This is why doing so is seen as poor DMing practice. If you're not going to fix the error when it happens, that's fine; but that error then risks becoming a house rule for the rest of that campaign (though some errors are minor enough one could say 'who cares', some others can make enough of a difference in the moment that they do set a precedent). [/QUOTE]
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