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A Rant: DMing is not hard.
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<blockquote data-quote="AlViking" data-source="post: 9816434" data-attributes="member: 6906980"><p>I'm running more than one campaign at the moment, but each one only happens once a month. I'm in another and it's supposed to be every other week but between scheduling conflicts and last minute cancellations it also averages once a month. Once a month game seems to be pretty common for people so playing "a couple of sessions of another game" with prep time and learning the rules ... I just don't see the point. Either it ends up taking half a year (see below) away from a campaign with a game I really enjoy or we don't play the other game enough for it to really get much in-depth play experience. Why would I bother when I can watch a stream or, if a free "basic" version is available and I can just read through those?</p><p></p><p>It's great if you get together more often and everybody enjoys a variety of games, that's just not the reality for many of us.</p><p></p><p>As far as saying it would take half a year, I'm assuming a session 0 intro game day where we review all the rules and create characters and then 4-5 sessions to really play enough to understand the game. Even that doesn't seem like enough time playing the game to justify the cost of time and money. All assuming of course that my players want to do this, everyone is pretty happy playing D&D.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9816434, member: 6906980"] I'm running more than one campaign at the moment, but each one only happens once a month. I'm in another and it's supposed to be every other week but between scheduling conflicts and last minute cancellations it also averages once a month. Once a month game seems to be pretty common for people so playing "a couple of sessions of another game" with prep time and learning the rules ... I just don't see the point. Either it ends up taking half a year (see below) away from a campaign with a game I really enjoy or we don't play the other game enough for it to really get much in-depth play experience. Why would I bother when I can watch a stream or, if a free "basic" version is available and I can just read through those? It's great if you get together more often and everybody enjoys a variety of games, that's just not the reality for many of us. As far as saying it would take half a year, I'm assuming a session 0 intro game day where we review all the rules and create characters and then 4-5 sessions to really play enough to understand the game. Even that doesn't seem like enough time playing the game to justify the cost of time and money. All assuming of course that my players want to do this, everyone is pretty happy playing D&D. [/QUOTE]
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