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General Tabletop Discussion
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A Rant: DMing is not hard.
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<blockquote data-quote="GrimCo" data-source="post: 9819638" data-attributes="member: 7044462"><p>Can we move away from driving? </p><p></p><p>I get why people say that playing other games is necessary. Back in the old days of internet and pre internet, only way you could learn stuff from other games was actually picking up game, learning it and then running it. There weren't in depth videos about design of game mechanics and how they impact games. Lot less information and less communication channels. </p><p></p><p>These days, with youtube, you can spend hour watching/listening about various systems, mechanics, how they interact, what is desired outcome from using them etc, while also doing something else in process (like house chores, commuting to school/work). </p><p></p><p>I think i can in single post explain to someone who never touched 7th sea, what are brute squads, what is their purpose in game, how they work mechanically and how one can implement them in D&D, some tricks with them, some specific situations when they are great (outside of what they are intended to do originally). So, sum up years of using particular mechanic in a digestible bite size piece that's easy to understand, absorb and then use in game of D&D.</p></blockquote><p></p>
[QUOTE="GrimCo, post: 9819638, member: 7044462"] Can we move away from driving? I get why people say that playing other games is necessary. Back in the old days of internet and pre internet, only way you could learn stuff from other games was actually picking up game, learning it and then running it. There weren't in depth videos about design of game mechanics and how they impact games. Lot less information and less communication channels. These days, with youtube, you can spend hour watching/listening about various systems, mechanics, how they interact, what is desired outcome from using them etc, while also doing something else in process (like house chores, commuting to school/work). I think i can in single post explain to someone who never touched 7th sea, what are brute squads, what is their purpose in game, how they work mechanically and how one can implement them in D&D, some tricks with them, some specific situations when they are great (outside of what they are intended to do originally). So, sum up years of using particular mechanic in a digestible bite size piece that's easy to understand, absorb and then use in game of D&D. [/QUOTE]
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A Rant: DMing is not hard.
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