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General Tabletop Discussion
*Pathfinder & Starfinder
A rant on ASF
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<blockquote data-quote="Li Shenron" data-source="post: 2444937" data-attributes="member: 1465"><p>Anyway, fuindordm, thank you for the well-thought essay <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I agree that ASF is quite a weak concept, and that divine casters don't suffer it because their spells come from god is even a weaker idea (especially for druids and rangers, whose divine nature isn't that strong).</p><p></p><p>ASF as Concentration checks would have been a better rule because the skill is since the start intended to be improved by a PC with the appropriate costs.</p><p></p><p>Otherwise, I think ASF could stay as it is now (it doesn't really matter to me what kind of check itself needs to be rolled) but options should be provided to let characters get around the ASF restriction. A feat chain is the simplest and best idea to do that, and I remember to have seen it done at least twice in published products: once as 3 feats each of which completely negated ASF for light/medium/heavy armor (required prof in that type); the other was a feat chain which gave a progressive "% discount" on ASF (and probably worked on all armors that the PC was proficient with).</p><p></p><p>Feats are valuable, and spending feats on this means you're not spending feats on Spell Focus or Metamagic for example, so overall these feat chains still maintain ASF as a big disadvantage, but at least there is a (costly) way around it.</p><p></p><p><span style="font-size: 9px">BTW, an even worse sacred cow for my taste is School Specialization, regarding the forbidden schools. A restriction which you cannot get past at <u>any</u> cost yet.</span></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2444937, member: 1465"] Anyway, fuindordm, thank you for the well-thought essay :) I agree that ASF is quite a weak concept, and that divine casters don't suffer it because their spells come from god is even a weaker idea (especially for druids and rangers, whose divine nature isn't that strong). ASF as Concentration checks would have been a better rule because the skill is since the start intended to be improved by a PC with the appropriate costs. Otherwise, I think ASF could stay as it is now (it doesn't really matter to me what kind of check itself needs to be rolled) but options should be provided to let characters get around the ASF restriction. A feat chain is the simplest and best idea to do that, and I remember to have seen it done at least twice in published products: once as 3 feats each of which completely negated ASF for light/medium/heavy armor (required prof in that type); the other was a feat chain which gave a progressive "% discount" on ASF (and probably worked on all armors that the PC was proficient with). Feats are valuable, and spending feats on this means you're not spending feats on Spell Focus or Metamagic for example, so overall these feat chains still maintain ASF as a big disadvantage, but at least there is a (costly) way around it. [SIZE=1]BTW, an even worse sacred cow for my taste is School Specialization, regarding the forbidden schools. A restriction which you cannot get past at [U]any[/U] cost yet.[/SIZE] [/QUOTE]
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A rant on ASF
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