Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A rant on ASF
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BalazarIago" data-source="post: 2447277" data-attributes="member: 31750"><p>Rolemaster has a lot of rules regarding Magic, but to keep things as simple as possible, I will just focus on Essence Casters. There are different versions of the game, but just dealing with the RMSS (Rolemaster Standard System) here goes.</p><p> </p><p>The first thing to decide is if a Casting Maneuver is required.</p><p>No roll is required under the following conditions:</p><p>The spell is not of higher level than the caster. </p><p>The spell is not caster as an instantaneous action.</p><p>The caster has not used more than 25% of his overall power points</p><p>The caster has at least one hand free</p><p>The caster at least whispers key words of the spell. (In Rolemaster, a caster can decide to cast his spells silently, but must roll to do so)</p><p>The caster is not wearing Armour</p><p>The caster is not wearing a helm.</p><p>The caster is carrying less than 52.5 lbs of living organic Material</p><p>The caster is carrying less than 10.5 lbs of non-living organic material.</p><p>The caster is carrying less than 5.5 lbs of inorganic material</p><p>If a roll is required than the following factors apply:</p><p>Stat bonus+Spell list bonus+50+ modifiers</p><p></p><p>A chart shows a difference between the level of the caster - the level of the spell. (in D&D terms, the level needed to cast the spell)</p><p>This number is compared to the number of rounds of preparation taking. The longer the preparation (up to 9 rounds), the extra the bonus.</p><p>Other modifications:</p><p>How much power points are left. (how tired you are)</p><p>Spell type, (in rolemaster, it is possible for a Essence mage to learn and cast Channeling magic, or for a Magician to learn and cast spells from another class, even though both are Essence casters)</p><p>Free hand, penalty for no hands free, 0 for one hand free, bonus for 2 hands free.</p><p>Use of voice, Penalty for silenced, 0 for whispered, 0 for spoken and bonus for shout.</p><p>Helmets, 0 for none, and then penalties growing with Leather, leather and metal, and metal.</p><p>Equipment - -1 per 5lbs over 50lbs Living Organic Material, -1 per 1lbs over 10lbs of Non-living Organic Material, and -2 per 1lbs over 5lbs of inorganic material.</p><p>Armor (this is simplified) 0 for cloth, penalty for Leather, bigger penalty for chain and then even bigger penalty for metal. (Full plate armor is -90)</p><p>So, there are ways to get some bonuses to counter the penalties, plus a good stat</p></blockquote><p></p>
[QUOTE="BalazarIago, post: 2447277, member: 31750"] Rolemaster has a lot of rules regarding Magic, but to keep things as simple as possible, I will just focus on Essence Casters. There are different versions of the game, but just dealing with the RMSS (Rolemaster Standard System) here goes. The first thing to decide is if a Casting Maneuver is required. No roll is required under the following conditions: The spell is not of higher level than the caster. The spell is not caster as an instantaneous action. The caster has not used more than 25% of his overall power points The caster has at least one hand free The caster at least whispers key words of the spell. (In Rolemaster, a caster can decide to cast his spells silently, but must roll to do so) The caster is not wearing Armour The caster is not wearing a helm. The caster is carrying less than 52.5 lbs of living organic Material The caster is carrying less than 10.5 lbs of non-living organic material. The caster is carrying less than 5.5 lbs of inorganic material If a roll is required than the following factors apply: Stat bonus+Spell list bonus+50+ modifiers A chart shows a difference between the level of the caster - the level of the spell. (in D&D terms, the level needed to cast the spell) This number is compared to the number of rounds of preparation taking. The longer the preparation (up to 9 rounds), the extra the bonus. Other modifications: How much power points are left. (how tired you are) Spell type, (in rolemaster, it is possible for a Essence mage to learn and cast Channeling magic, or for a Magician to learn and cast spells from another class, even though both are Essence casters) Free hand, penalty for no hands free, 0 for one hand free, bonus for 2 hands free. Use of voice, Penalty for silenced, 0 for whispered, 0 for spoken and bonus for shout. Helmets, 0 for none, and then penalties growing with Leather, leather and metal, and metal. Equipment - -1 per 5lbs over 50lbs Living Organic Material, -1 per 1lbs over 10lbs of Non-living Organic Material, and -2 per 1lbs over 5lbs of inorganic material. Armor (this is simplified) 0 for cloth, penalty for Leather, bigger penalty for chain and then even bigger penalty for metal. (Full plate armor is -90) So, there are ways to get some bonuses to counter the penalties, plus a good stat [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A rant on ASF
Top