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A Realization (maybe an epiphany?) about D&D
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<blockquote data-quote="Yair" data-source="post: 2239136" data-attributes="member: 10913"><p>1) A player wanted to move to a position overlooking a door, AND shoot at anything that would come through the door. Can't do it on the same round (I think; you can ready a "partial" action by not also move IIRC).</p><p>2) A character wanted to flail about wildly to find an invisible character he knew should be around him. You can't - you can make an attack and so have a 50% chance of making contact into a square, but you are limited in the number of attacks you make.</p><p></p><p>Of course, we may have been mistaken on the rules here, but D&D's x actions/round and initiative structure limits what you can do and when, it's built-in. That these limtations will fly in the face of what a character wants to do is inevitable.</p><p></p><p>(And to anyone that hasn't read my previous post - yes, I know we could have ignored the rules, we rather not, thanks.)</p></blockquote><p></p>
[QUOTE="Yair, post: 2239136, member: 10913"] 1) A player wanted to move to a position overlooking a door, AND shoot at anything that would come through the door. Can't do it on the same round (I think; you can ready a "partial" action by not also move IIRC). 2) A character wanted to flail about wildly to find an invisible character he knew should be around him. You can't - you can make an attack and so have a 50% chance of making contact into a square, but you are limited in the number of attacks you make. Of course, we may have been mistaken on the rules here, but D&D's x actions/round and initiative structure limits what you can do and when, it's built-in. That these limtations will fly in the face of what a character wants to do is inevitable. (And to anyone that hasn't read my previous post - yes, I know we could have ignored the rules, we rather not, thanks.) [/QUOTE]
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