Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
A Realization (maybe an epiphany?) about D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="twofalls" data-source="post: 2242943" data-attributes="member: 23718"><p>This thread (the entry post) sounds a bit like a trust issue to me. Correct me if I'm wrong please. I've been running my two current groups for years, and we have consistently had a good time with the campaigns we have shared. My players will basically play in any game I ask them too because they trust me to run a good story. They realize that I'm not "out to get them" and that sometimes for speed and to keep a scene running smoothing I'll play loose and fast with the rules.</p><p></p><p>I have a rules lawyer in my Kingdoms of Kalamar game who once called me on how I was running a grapple stating that it wasn't the way the rules said it was supposed to work. I just looked at him and told him that this was the way it was working this time and asked him if he had an issue with that. He obviously did, but quieted down and the game went on. He will eventually either come to trust me or will leave the game, I think the former is more likely.</p><p></p><p>I think that the rules present an expectation of how things work in the minds of players and a consistent feel for the game, and for the most part they should be followed. However, if your game is getting bogged down with rule considerations during play, hang them and go with the flow. If your players don't trust you to be fair about it ask them why.</p></blockquote><p></p>
[QUOTE="twofalls, post: 2242943, member: 23718"] This thread (the entry post) sounds a bit like a trust issue to me. Correct me if I'm wrong please. I've been running my two current groups for years, and we have consistently had a good time with the campaigns we have shared. My players will basically play in any game I ask them too because they trust me to run a good story. They realize that I'm not "out to get them" and that sometimes for speed and to keep a scene running smoothing I'll play loose and fast with the rules. I have a rules lawyer in my Kingdoms of Kalamar game who once called me on how I was running a grapple stating that it wasn't the way the rules said it was supposed to work. I just looked at him and told him that this was the way it was working this time and asked him if he had an issue with that. He obviously did, but quieted down and the game went on. He will eventually either come to trust me or will leave the game, I think the former is more likely. I think that the rules present an expectation of how things work in the minds of players and a consistent feel for the game, and for the most part they should be followed. However, if your game is getting bogged down with rule considerations during play, hang them and go with the flow. If your players don't trust you to be fair about it ask them why. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Realization (maybe an epiphany?) about D&D
Top