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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="ShinHakkaider" data-source="post: 5450350" data-attributes="member: 9213"><p>I am NOT a setting person. Well that's not true, I liked Greyhawk but that was about it. I liked FR when it was a series of Elminster articles in Dragon Magazine and the first grey box. One of the reasons that I'm invested in Golarion is that I got in on the ground floor so to speak. The other reason is that the world is defined / fleshed out via the AP's more than anything. </p><p></p><p>I tend to read the complete AP's over and over again in preparation for running them and the Paizo crew really does give you a very good feel of whatever part of the world the AP's are taking place in. There's a lot of good background stuff there that yes, some of which the PC's may never know or find out about. But a good DM will make the material his own and find a way to disseminate that info so that it's relevant to your players. Not all of your players will retain this stuff, but for the ones that do? You have something with which to feed their curiosity and interest in the world. </p><p></p><p>Best part it's not stuff that I had to write myself, so I'm only so vested in it. If the players dont give a crap about the details I dont feel like I've wasted my time developing something that no one really gives a crap about. </p><p></p><p>That's what I love about Golarion. And I'm not a big settings guy at all.</p></blockquote><p></p>
[QUOTE="ShinHakkaider, post: 5450350, member: 9213"] I am NOT a setting person. Well that's not true, I liked Greyhawk but that was about it. I liked FR when it was a series of Elminster articles in Dragon Magazine and the first grey box. One of the reasons that I'm invested in Golarion is that I got in on the ground floor so to speak. The other reason is that the world is defined / fleshed out via the AP's more than anything. I tend to read the complete AP's over and over again in preparation for running them and the Paizo crew really does give you a very good feel of whatever part of the world the AP's are taking place in. There's a lot of good background stuff there that yes, some of which the PC's may never know or find out about. But a good DM will make the material his own and find a way to disseminate that info so that it's relevant to your players. Not all of your players will retain this stuff, but for the ones that do? You have something with which to feed their curiosity and interest in the world. Best part it's not stuff that I had to write myself, so I'm only so vested in it. If the players dont give a crap about the details I dont feel like I've wasted my time developing something that no one really gives a crap about. That's what I love about Golarion. And I'm not a big settings guy at all. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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