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*TTRPGs General
A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Aberzanzorax" data-source="post: 5454663" data-attributes="member: 64209"><p>If I understand your post, Pemerton, and I think I might, I agree with you.</p><p> </p><p> </p><p>4e, by virtue of balance and strategic focus, is really, really good at off the cuff exploration in, not just a "hack and slash way" but also a high adventure swashbuckling way or a barbaric mercenary way, or even a evil infiltrate and destroy way.</p><p> </p><p> </p><p>I definitely think 4e is different from prior editions (and others may paint this in a good or bad way, but I don't, myself).</p><p> </p><p>Here I think you've pointed out some excellent strengths, strengths that WotC hasn't really done a great job of pointing out.</p><p> </p><p> </p><p> </p><p>I mean, part of the argument of "4e isn't D&D" is really just "the goals, playfeel, and intent of 4e are different from prior editions". So, if WotC wants to change the goalposts, they should at least be clear to the customers where we should "kick the ball" (sorry, superbowl Sunday).</p><p> </p><p>I think WotC played their cards too close to their chest when saying "the more things change, the more they stay the same".</p><p> </p><p> </p><p>4e IS different, in many wonderful ways. If they wanted to change the game that much, I think they really should have showcased what the changes could offer...not make sweeping, broad, and intense changes and then pretend they never happened?</p><p> </p><p>Those changes are BIG...and they can offer a lot.</p><p> </p><p>But not everyone will like them.</p><p> </p><p>Right, wrong? Agree, disagree?</p></blockquote><p></p>
[QUOTE="Aberzanzorax, post: 5454663, member: 64209"] If I understand your post, Pemerton, and I think I might, I agree with you. 4e, by virtue of balance and strategic focus, is really, really good at off the cuff exploration in, not just a "hack and slash way" but also a high adventure swashbuckling way or a barbaric mercenary way, or even a evil infiltrate and destroy way. I definitely think 4e is different from prior editions (and others may paint this in a good or bad way, but I don't, myself). Here I think you've pointed out some excellent strengths, strengths that WotC hasn't really done a great job of pointing out. I mean, part of the argument of "4e isn't D&D" is really just "the goals, playfeel, and intent of 4e are different from prior editions". So, if WotC wants to change the goalposts, they should at least be clear to the customers where we should "kick the ball" (sorry, superbowl Sunday). I think WotC played their cards too close to their chest when saying "the more things change, the more they stay the same". 4e IS different, in many wonderful ways. If they wanted to change the game that much, I think they really should have showcased what the changes could offer...not make sweeping, broad, and intense changes and then pretend they never happened? Those changes are BIG...and they can offer a lot. But not everyone will like them. Right, wrong? Agree, disagree? [/QUOTE]
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A reason why 4E is not as popular as it could have been
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