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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="billd91" data-source="post: 5457974" data-attributes="member: 3400"><p>No need to be careful. The amount of cash you get from a week's work is probably not what people find important in having a Profession skill. Rather, they want a point of distinction between their character and others that they pin mechanical tests to. For example: ninja character in an OA game I ran years ago spent at least half of his proficiency slots in the cooking proficiency. He was pretty good at it and used it to get into the confidence of the people he was sent to spy on. Another example: in the Shackled City campaign, a rival adventuring group is made up of well-heeled kids of local nobles. The half-ogre barbarian fry cook managed to get himself into a bake off with the chef of one of those noble's houses. Though he lost the contest, his impressive performance (thanks to good investment in his skills) won him and his friends accolades from the public in contrast to their rivals.</p><p></p><p>Neither of these uses involved worrying about how much money the character makes over the course of a week, just the quality of the stuff they could make.</p></blockquote><p></p>
[QUOTE="billd91, post: 5457974, member: 3400"] No need to be careful. The amount of cash you get from a week's work is probably not what people find important in having a Profession skill. Rather, they want a point of distinction between their character and others that they pin mechanical tests to. For example: ninja character in an OA game I ran years ago spent at least half of his proficiency slots in the cooking proficiency. He was pretty good at it and used it to get into the confidence of the people he was sent to spy on. Another example: in the Shackled City campaign, a rival adventuring group is made up of well-heeled kids of local nobles. The half-ogre barbarian fry cook managed to get himself into a bake off with the chef of one of those noble's houses. Though he lost the contest, his impressive performance (thanks to good investment in his skills) won him and his friends accolades from the public in contrast to their rivals. Neither of these uses involved worrying about how much money the character makes over the course of a week, just the quality of the stuff they could make. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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