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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Neonchameleon" data-source="post: 5459653" data-attributes="member: 87792"><p>Except 3e's brand of simulationism <em>messes that up</em>. A basketweaver earns as much per week as a gemcarver. Profession (Waitress) earns you as much for the same skill ranks as Profession (Lawyer). And the stonemason probably earns more than the lawyer.</p><p></p><p></p><p></p><p>And when it comes to worldbuilding 4e does not prevent you doing that. 3e with its hardcoded economics means you need to rewrite. It prevents you getting the world you want.</p><p></p><p>The other part here is that a role playing game is not a book. PCs poke at edges far more than characters in stories. They are far more likely IME to unearth the parts that are sloppily built and exploit them.</p><p></p><p></p><p></p><p>Which makes it a hell of a lot better than a game that gets minutae <em>wrong</em>. And then hardcodes them into the rules so they are a bitch to change without knock-on effects.</p><p></p><p></p><p></p><p>It depends. If Dread claimed my current method of play was wrong it wouldn't stop me playing Dread for the games it's right for.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5459653, member: 87792"] Except 3e's brand of simulationism [I]messes that up[/I]. A basketweaver earns as much per week as a gemcarver. Profession (Waitress) earns you as much for the same skill ranks as Profession (Lawyer). And the stonemason probably earns more than the lawyer. And when it comes to worldbuilding 4e does not prevent you doing that. 3e with its hardcoded economics means you need to rewrite. It prevents you getting the world you want. The other part here is that a role playing game is not a book. PCs poke at edges far more than characters in stories. They are far more likely IME to unearth the parts that are sloppily built and exploit them. Which makes it a hell of a lot better than a game that gets minutae [I]wrong[/I]. And then hardcodes them into the rules so they are a bitch to change without knock-on effects. It depends. If Dread claimed my current method of play was wrong it wouldn't stop me playing Dread for the games it's right for. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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