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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Hussar" data-source="post: 5460244" data-attributes="member: 22779"><p>I'm not sure that's 100% true though. 2e and 1e saw a split that, at least anecdotally, was just as wide as 3e to 4e. I've seen estimates as high as 50% of groups not making the switch over. And there are many, many examples of people talking about how they skipped over 2e to start again with 3e.</p><p></p><p>The problem I see is that you mention "numbers" yet there aren't any. We have no idea how many current 4e gamers there are compared to how many 3e gamers there are. None. All of it is gut feeling and Magic Eight Ball guesswork.</p><p></p><p>The last EN World polls I saw on the changeover, and it's been some time since I saw one, had 3e players moving over to 4e at about 50% (ish). Is that really a failure to capture the audience? What about new gamers coming in? I haven't seen any numbers on that, other than to note that most people seem to be having pretty good responses with the Encounters game days at the FLGS. </p><p></p><p>Wheeling this back to the OP (sort of), could 4e have been more popular? Sure it could have. But, just because it wasn't overwhelmingly popular, doesn't mean that it didn't "successfully compete with the D&D already being played."</p></blockquote><p></p>
[QUOTE="Hussar, post: 5460244, member: 22779"] I'm not sure that's 100% true though. 2e and 1e saw a split that, at least anecdotally, was just as wide as 3e to 4e. I've seen estimates as high as 50% of groups not making the switch over. And there are many, many examples of people talking about how they skipped over 2e to start again with 3e. The problem I see is that you mention "numbers" yet there aren't any. We have no idea how many current 4e gamers there are compared to how many 3e gamers there are. None. All of it is gut feeling and Magic Eight Ball guesswork. The last EN World polls I saw on the changeover, and it's been some time since I saw one, had 3e players moving over to 4e at about 50% (ish). Is that really a failure to capture the audience? What about new gamers coming in? I haven't seen any numbers on that, other than to note that most people seem to be having pretty good responses with the Encounters game days at the FLGS. Wheeling this back to the OP (sort of), could 4e have been more popular? Sure it could have. But, just because it wasn't overwhelmingly popular, doesn't mean that it didn't "successfully compete with the D&D already being played." [/QUOTE]
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