Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A reason why 4E is not as popular as it could have been
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vyvyan Basterd" data-source="post: 5460858" data-attributes="member: 4892"><p>It is a tool for the DM to support non-combat encounters through a series of skill uses, much like combat is an encounter through a series of attacks.</p><p></p><p>Those who claim that 4E has no non-combat support always seem to ask why skill challenges are necessary. You want non-combat support but then deem it unnecessary?</p><p></p><p>The skill challenge concept wasn't fully fleshed out when 4E bebuted, but many of us have used the framework to create some really interesting encounters where characters never swing or sword or sling a spell. Could you do that before 4e? Of course you could. But I find the skill challenge tool to be useful in codifying what can go wrong in a complex challenge and sets up a better way (IMO) to reward players for overcoming a non-combat challenge.</p><p></p><p>Are all SC good? My god, no. Some of the published ones were terrible. But the tool is only as good as its master. And over time the skill challenges I create become more interesting to myself and my players. I think the framework would work for any game that has a skill system and is one part of 4E that is useful in an edition-neutral way.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5460858, member: 4892"] It is a tool for the DM to support non-combat encounters through a series of skill uses, much like combat is an encounter through a series of attacks. Those who claim that 4E has no non-combat support always seem to ask why skill challenges are necessary. You want non-combat support but then deem it unnecessary? The skill challenge concept wasn't fully fleshed out when 4E bebuted, but many of us have used the framework to create some really interesting encounters where characters never swing or sword or sling a spell. Could you do that before 4e? Of course you could. But I find the skill challenge tool to be useful in codifying what can go wrong in a complex challenge and sets up a better way (IMO) to reward players for overcoming a non-combat challenge. Are all SC good? My god, no. Some of the published ones were terrible. But the tool is only as good as its master. And over time the skill challenges I create become more interesting to myself and my players. I think the framework would work for any game that has a skill system and is one part of 4E that is useful in an edition-neutral way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A reason why 4E is not as popular as it could have been
Top