Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A reason why 4E is not as popular as it could have been
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="shadzar" data-source="post: 5460965" data-attributes="member: 6667746"><p>I think this hits a nail on the head for skill challenges in what some might view as making the system popular or not. I enjoy giving "role-playing" XP, but am not going to design it into specific places.</p><p></p><p>My "role-playing" XP if from the players entertaining me by coming up with this such as "how to seal a demon without using a PC sacrifice to do so". So I reward for the creativity and use of the character, its abilities, etc that entertain me and come up with ideas beyond what I might have come up with as a DM.</p><p></p><p>So depending on where you want to be awarded with or to award XP, might have the skill challenges play a part that I haven't been able to put into words yet until what you just said. One of those "feelings" you cannot describe, but you nailed it for me.</p><p></p><p>Which is probably why I would only use such as a resolution mechanic and use my own devices to award the "special" XP for all instances based on me, rather than the game. Be it coming up with a solution I didn't think of to some "puzzle", doing something the other players found very rewarding, etc; the DM XP rewards that are not present int he book. I still want to be able to award those where I want to give them, not be dictated in some fashion/system how to award them.</p><p></p><p>Likewise, I don't want just the set of XP defined in the book, or I would be playing a constrained and coded MMO that can ONLY offer those XP it is coded for. The reason I have a DM to decide things beyond the code and out of the box, that we can challenge each others imagination and "skills" with.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5460965, member: 6667746"] I think this hits a nail on the head for skill challenges in what some might view as making the system popular or not. I enjoy giving "role-playing" XP, but am not going to design it into specific places. My "role-playing" XP if from the players entertaining me by coming up with this such as "how to seal a demon without using a PC sacrifice to do so". So I reward for the creativity and use of the character, its abilities, etc that entertain me and come up with ideas beyond what I might have come up with as a DM. So depending on where you want to be awarded with or to award XP, might have the skill challenges play a part that I haven't been able to put into words yet until what you just said. One of those "feelings" you cannot describe, but you nailed it for me. Which is probably why I would only use such as a resolution mechanic and use my own devices to award the "special" XP for all instances based on me, rather than the game. Be it coming up with a solution I didn't think of to some "puzzle", doing something the other players found very rewarding, etc; the DM XP rewards that are not present int he book. I still want to be able to award those where I want to give them, not be dictated in some fashion/system how to award them. Likewise, I don't want just the set of XP defined in the book, or I would be playing a constrained and coded MMO that can ONLY offer those XP it is coded for. The reason I have a DM to decide things beyond the code and out of the box, that we can challenge each others imagination and "skills" with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A reason why 4E is not as popular as it could have been
Top