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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5461136" data-attributes="member: 4892"><p>You can use it more free-form once your used to the tool. But what fault do you have with designing an encounter, choosing skills that will most likely be used, and being prepared ahead of time to adjudicate the results? This has been a tool used in adventures written for all editions of the game. 1E modules aften listed the ability check that should be used if a player chose to do a certain actin, 2E NWP, 3E skills. Being prepared ahead of time for anticipated actions is NOT the same as the DM figuring out the solution for the players.</p><p></p><p>I heard these same arguments used against the writers of 1E modules, including EGG, that they were dictating what the characters could do. Any of them would point out that they were anticipating common solutions, not limiting options. The same with 4E skill challenges. The SC gives you common solutions, but good DMs will adjudicate other solutions fairly and incorporate the players' ideas into the skill challenge.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5461136, member: 4892"] You can use it more free-form once your used to the tool. But what fault do you have with designing an encounter, choosing skills that will most likely be used, and being prepared ahead of time to adjudicate the results? This has been a tool used in adventures written for all editions of the game. 1E modules aften listed the ability check that should be used if a player chose to do a certain actin, 2E NWP, 3E skills. Being prepared ahead of time for anticipated actions is NOT the same as the DM figuring out the solution for the players. I heard these same arguments used against the writers of 1E modules, including EGG, that they were dictating what the characters could do. Any of them would point out that they were anticipating common solutions, not limiting options. The same with 4E skill challenges. The SC gives you common solutions, but good DMs will adjudicate other solutions fairly and incorporate the players' ideas into the skill challenge. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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