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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="pemerton" data-source="post: 5464222" data-attributes="member: 42582"><p>I think the answer to this is <em>sometimes</em>.</p><p></p><p>An example: Suppose the skill challenge is an overland travel one. And suppose the GM has decided that on an exceptionally successful Perception or Nature check, the PCs also discover a crossing trail that leads to location XYZ. The GM's assumption is that if the PCs discover this, they will make a note of it, and when they get to their destination will sell the information to NPC A, who is known to be searching for XYZ. But in fact, when the PCs discover the trail, they head off to XYZ themselves.</p><p></p><p>What has happened here? It's not a failed skill challenge, just an abandoned one. How should the GM handle it. My default is to record the state of the challenge at that point, and then once the PCs have finished with XYZ, and continue on their way, to take up where the challenge left off. But in some circumstances - eg if the trip to XYZ ends up taking a year of game time and sees the PCs gain 5 levels - then maybe this really wouldn't make sense. The challenge has been completely superceded.</p><p></p><p>Another example: The skill challenge is a negotiation one. The PCs are negotiating with a devil general. Negotiations are getting more and more tense, with the PCs on two failures and not having accumulated many successes. The PC rogue suddenly draws her sword and attacks the devil!, and the rest of the party follows her lead so as to capitalise on the surprise round. This is a decision to abandon negotiations. In some respects the consequences are the same as a failed challenge - the devil hasn't been persuaded to do whatever the PCs were wanting it to do! But it's not identical to a failed challenge - for example, the PCs haven't made whatever offers or compromises they might have made if they had decided to continue negotiating.</p><p></p><p>General conclusion: the consequences for abandoning a skill challenge will depend on the details of the fictional situation, just as do the consequences for succeeding or failing at one.</p><p></p><p>EDIT: I missed Crazy Jerome's reply. I think his reply, and what I've said here, are broadly on the same page.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5464222, member: 42582"] I think the answer to this is [I]sometimes[/I]. An example: Suppose the skill challenge is an overland travel one. And suppose the GM has decided that on an exceptionally successful Perception or Nature check, the PCs also discover a crossing trail that leads to location XYZ. The GM's assumption is that if the PCs discover this, they will make a note of it, and when they get to their destination will sell the information to NPC A, who is known to be searching for XYZ. But in fact, when the PCs discover the trail, they head off to XYZ themselves. What has happened here? It's not a failed skill challenge, just an abandoned one. How should the GM handle it. My default is to record the state of the challenge at that point, and then once the PCs have finished with XYZ, and continue on their way, to take up where the challenge left off. But in some circumstances - eg if the trip to XYZ ends up taking a year of game time and sees the PCs gain 5 levels - then maybe this really wouldn't make sense. The challenge has been completely superceded. Another example: The skill challenge is a negotiation one. The PCs are negotiating with a devil general. Negotiations are getting more and more tense, with the PCs on two failures and not having accumulated many successes. The PC rogue suddenly draws her sword and attacks the devil!, and the rest of the party follows her lead so as to capitalise on the surprise round. This is a decision to abandon negotiations. In some respects the consequences are the same as a failed challenge - the devil hasn't been persuaded to do whatever the PCs were wanting it to do! But it's not identical to a failed challenge - for example, the PCs haven't made whatever offers or compromises they might have made if they had decided to continue negotiating. General conclusion: the consequences for abandoning a skill challenge will depend on the details of the fictional situation, just as do the consequences for succeeding or failing at one. EDIT: I missed Crazy Jerome's reply. I think his reply, and what I've said here, are broadly on the same page. [/QUOTE]
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