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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Neonchameleon" data-source="post: 5464499" data-attributes="member: 87792"><p>False. The probability of success is very much dependent on the skills chosen because the characters have different modifiers in different skills.</p><p> </p><p></p><p> </p><p>So wait a second. First your complaint was that you couldn't have an idea of the chance of success and now your complaint is that the chance of success is set in stone. Both of which are clearly and demonstrably false.</p><p> </p><p></p><p></p><p>Resolution of <em>any</em> skill check is a matter of chance. Are you arguing for a diceless checkless system out of combat? In which case why are you arguing against skill challenges rather than the entire skill system?</p><p> </p><p></p><p></p><p>You mean things that are actually in the skill challenge guidelines? Or otherwise in the 4e rules? You no more have to give level 5 skill challenges to level 5 PCs than you have to make them meet level 5 monsters just because they are level 5. Special modifiers are provided for within the framework and suggestions are made within the DMG2. And of course PC abilities vary.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5464499, member: 87792"] False. The probability of success is very much dependent on the skills chosen because the characters have different modifiers in different skills. So wait a second. First your complaint was that you couldn't have an idea of the chance of success and now your complaint is that the chance of success is set in stone. Both of which are clearly and demonstrably false. Resolution of [I]any[/I] skill check is a matter of chance. Are you arguing for a diceless checkless system out of combat? In which case why are you arguing against skill challenges rather than the entire skill system? You mean things that are actually in the skill challenge guidelines? Or otherwise in the 4e rules? You no more have to give level 5 skill challenges to level 5 PCs than you have to make them meet level 5 monsters just because they are level 5. Special modifiers are provided for within the framework and suggestions are made within the DMG2. And of course PC abilities vary. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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