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A reason why 4E is not as popular as it could have been
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<blockquote data-quote="Crazy Jerome" data-source="post: 5464636" data-attributes="member: 54877"><p>I think the intent is clear to those who are already somewhat familiar with the techniques--from other games, personal experience, etc.--or are predisposed to want to play that way.</p><p> </p><p>For most everyone else, I believe it is like reading one of those assembly directions loosely translated from Chinese--you've put stuff together before, and you sort of know how to navigate the confusing parts, and you've got all the parts right there in your living room floor--but it still takes a few tries and false starts to get it together the way it was intended. It is really easy to get one key part on backwards such that it will somewhat work as intended, and then think that is as good as it gets.</p><p> </p><p>It also doesn't help that there are at least three differing authorial voices in the first three core books, and they don't always agree on how things are done. (I say at least three, because that is all I have identified. Given how fractured the text is at places, there could easily be more.)</p><p> </p><p>This is, BTW, one place where 3E is vastly superior to 4E core three. Despite a few problems in the 3E PHB, DMG, and MM as far as cross references of meaning and redundant text, each book stands alone with a very clear voice.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5464636, member: 54877"] I think the intent is clear to those who are already somewhat familiar with the techniques--from other games, personal experience, etc.--or are predisposed to want to play that way. For most everyone else, I believe it is like reading one of those assembly directions loosely translated from Chinese--you've put stuff together before, and you sort of know how to navigate the confusing parts, and you've got all the parts right there in your living room floor--but it still takes a few tries and false starts to get it together the way it was intended. It is really easy to get one key part on backwards such that it will somewhat work as intended, and then think that is as good as it gets. It also doesn't help that there are at least three differing authorial voices in the first three core books, and they don't always agree on how things are done. (I say at least three, because that is all I have identified. Given how fractured the text is at places, there could easily be more.) This is, BTW, one place where 3E is vastly superior to 4E core three. Despite a few problems in the 3E PHB, DMG, and MM as far as cross references of meaning and redundant text, each book stands alone with a very clear voice. [/QUOTE]
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A reason why 4E is not as popular as it could have been
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