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A Reliable Talent for Expert Stealth
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<blockquote data-quote="Ovinomancer" data-source="post: 7631454" data-attributes="member: 16814"><p>1) don't confuse DCs with contested rolls -- rolling a 33 is not a Nearly Impossible challenge, even if it's pretty much a de facto one.</p><p></p><p>2) You don't challenge a rogue with stealth challenges at this point, except on rare occasion and then well telegraphed. They are really, really good at sneaking. If you apply the stealth rules reasonably, this is just very awesome and not an "I win button." As you note, you have to have the right conditions to hide, so it's not an all-the-time thing or should even be assumed -- and I'm generous with hiding opportunities.</p><p></p><p>3) Why do you want to challenge to rogue straight at his skills? D&D in general encourages this (you go after the fighter with fighting, for example), but it's a bit of a dead end in challenge design. Let the rogue be awesome where they've invested their build choices. Instead of making stealthing the challenge, make the challenge one that stealth helps, but can't solve.</p><p></p><p></p><p>That said, rogue skill design is one of my biggest pet peeves about 5e. If you're going to do something as interesting as bounded accuracy, don't blow it up that badly and that quickly. Still, it's a minor problem -- you just look to challenge rogues in other ways than going straight at their skills.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7631454, member: 16814"] 1) don't confuse DCs with contested rolls -- rolling a 33 is not a Nearly Impossible challenge, even if it's pretty much a de facto one. 2) You don't challenge a rogue with stealth challenges at this point, except on rare occasion and then well telegraphed. They are really, really good at sneaking. If you apply the stealth rules reasonably, this is just very awesome and not an "I win button." As you note, you have to have the right conditions to hide, so it's not an all-the-time thing or should even be assumed -- and I'm generous with hiding opportunities. 3) Why do you want to challenge to rogue straight at his skills? D&D in general encourages this (you go after the fighter with fighting, for example), but it's a bit of a dead end in challenge design. Let the rogue be awesome where they've invested their build choices. Instead of making stealthing the challenge, make the challenge one that stealth helps, but can't solve. That said, rogue skill design is one of my biggest pet peeves about 5e. If you're going to do something as interesting as bounded accuracy, don't blow it up that badly and that quickly. Still, it's a minor problem -- you just look to challenge rogues in other ways than going straight at their skills. [/QUOTE]
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