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<blockquote data-quote="Gilladian" data-source="post: 6428476" data-attributes="member: 2093"><p>Here's what I've written so far: </p><p>Six Bestial Gods</p><p>Dragon - Soul - Charisma - Life/Greed/Fate Lawful</p><p>Phoenix - Fire - Intelligence - Birth, Creation Chaotic</p><p>Sphinx - Earth - Wisdom - Cunning/ Neutral</p><p>Kraken - Water - Constitution - Death/afterlife Chaotic</p><p>Gorgon - Metal - Strength - Construction Neutral </p><p>Djinni- Air - Dexterity Oaths/Curses Lawful</p><p></p><p></p><p>Dragon (Idros)</p><p> Element: Soul</p><p> Statistic: Charisma</p><p> Domains: Life, Fate, Greed, Wealth and Prosperity </p><p> Alignment: Lawful</p><p></p><p>Idros is worshipped by those who wish to avoid an evil fate, who desire wealth and power, or who believe that they can win his blessing on their mercantile activities. He is also given gifts for the good of the souls of relatives who may be experiencing difficult times. </p><p></p><p>Phoenix (Dyphion)</p><p> Element: Fire</p><p> Statistic: Intelligence</p><p> Domains: birth or rebirth, happiness, creation and art; also frenzy and madness</p><p> Alignment: chaotic</p><p>Dyphion is worshipped by women desiring fertility, and artists in the throes of creativity, and is propitiated by those who fear madness, hysteria and imbalances of the body or mind.</p><p></p><p>Sphinx (Kyses)</p><p> Element: Earth</p><p> Statistic: Wisdom</p><p> Domains: crops and growing things, grapes and wine, cleverness that is both good but also the sharpness which harms, also language and speech, riddles and games.</p><p> Alignment: Neutral</p><p>Kyses is worshipped by those who love pleasure as the god of wine and revelry, and by those who love cleverness as the god of riddles and games. Those who dislike the effects of strong drink, licentious behavior, and trickery may try to propitiate him.</p><p></p><p>Kraken (Xammos)</p><p> Element: Water</p><p> Statistic: Constitution</p><p> Domains: Storms, Death and the Afterlife, Darkness</p><p> Alignment: Chaotic</p><p>Xammos is worshipped mostly by those who wish to propitiate him, to avoid death, to calm the seas and to sustain life through the night. However, some also offer him sacrifices and gifts for the dead, hoping to improve the lives of their deceased kin.</p><p></p><p></p><p>Gorgon (Hirdion)</p><p> Element: Metal</p><p> Statistic: Strength</p><p> Domains: Craftsmanship and Construction, Artistry, Harshness, Brute strength and Force</p><p> Alignmnent: Neutral</p><p>Hirdion is the metal bull, worshipped by craftspeople and miners, also by soldiers and fighters of all sorts. He is propitiated by those who seek to avoid brutality and desire peace. </p><p></p><p>Djinni (Gyarith) </p><p> Element: Air</p><p> Statistic: Dexterity</p><p> Domains: oaths and promises, curses; emotion and energy</p><p> Alignment: Lawful</p><p>Gyarith is worshipped by those who feel strongly about almost anything; he represents great joy and deep hatred. He is offered propitiation to sooth emotions that are best avoided, and given gifts by those who are in the throes of great passion or joy. When a great oath or treaty is signed, he is invoked, and when a promise is broken, he must be calmed.</p><p></p><p></p><p>These six gods are not seen as beings with human temperaments and relationships, but far more like fates or forces of nature. No human believes that any god will directly and purposefully grant them a desire or wish, but they know that the energies the gods generate affect their lives, and that by offering to the gods, they can focus or blunt the effects of those forces on their lives. </p><p></p><p>Between these gods and the peoples of the earth there are many layers of beings; they are the celestial bureaucracy, and are far more “interested” in the mundane world than the gods themselves. These Servitors, both good and evil in their personal natures, are what we might call “demons”, “devils”, “angels” or “spirits”. While they rarely walk the earth in physical form, it is possible for them to do so. It is also possible to pray directly to them, to summon them, or to petition them for redress. Some of these beings are hugely powerful, and have near-godlike agendas of their own, while others are mere servants of more powerful entities, and may be forced to act by mere mortals. There is a complex hierarchy of these beings, and one of the roles of priests in this world is to negotiate that hierarchy and represent the needs of the worshippers to the correct Servitor in the correct way. </p><p></p><p>I'm set on the basic structure; the idea of six bestial gods, the servitors of both good and evil nature, and that the gods are indifferent, far removed, and inhuman. However, I'm still not certain I've completely settled on the nature of each god, or its name, or the domains they represent. I'm even open to changing the gorgon and djinni to different beings/beasts. I also intend to assign each deity a season, a day of the week, and some symbols/colors. Any and all suggestions for these, and for how I could describe and set up the celestial hierarchy would be more than welcome. </p><p></p><p>Then I'll go to work on other aspects of the world, such as the various city structures, alliances and enmities, etc... I do so LOVE world design!</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6428476, member: 2093"] Here's what I've written so far: Six Bestial Gods Dragon - Soul - Charisma - Life/Greed/Fate Lawful Phoenix - Fire - Intelligence - Birth, Creation Chaotic Sphinx - Earth - Wisdom - Cunning/ Neutral Kraken - Water - Constitution - Death/afterlife Chaotic Gorgon - Metal - Strength - Construction Neutral Djinni- Air - Dexterity Oaths/Curses Lawful Dragon (Idros) Element: Soul Statistic: Charisma Domains: Life, Fate, Greed, Wealth and Prosperity Alignment: Lawful Idros is worshipped by those who wish to avoid an evil fate, who desire wealth and power, or who believe that they can win his blessing on their mercantile activities. He is also given gifts for the good of the souls of relatives who may be experiencing difficult times. Phoenix (Dyphion) Element: Fire Statistic: Intelligence Domains: birth or rebirth, happiness, creation and art; also frenzy and madness Alignment: chaotic Dyphion is worshipped by women desiring fertility, and artists in the throes of creativity, and is propitiated by those who fear madness, hysteria and imbalances of the body or mind. Sphinx (Kyses) Element: Earth Statistic: Wisdom Domains: crops and growing things, grapes and wine, cleverness that is both good but also the sharpness which harms, also language and speech, riddles and games. Alignment: Neutral Kyses is worshipped by those who love pleasure as the god of wine and revelry, and by those who love cleverness as the god of riddles and games. Those who dislike the effects of strong drink, licentious behavior, and trickery may try to propitiate him. Kraken (Xammos) Element: Water Statistic: Constitution Domains: Storms, Death and the Afterlife, Darkness Alignment: Chaotic Xammos is worshipped mostly by those who wish to propitiate him, to avoid death, to calm the seas and to sustain life through the night. However, some also offer him sacrifices and gifts for the dead, hoping to improve the lives of their deceased kin. Gorgon (Hirdion) Element: Metal Statistic: Strength Domains: Craftsmanship and Construction, Artistry, Harshness, Brute strength and Force Alignmnent: Neutral Hirdion is the metal bull, worshipped by craftspeople and miners, also by soldiers and fighters of all sorts. He is propitiated by those who seek to avoid brutality and desire peace. Djinni (Gyarith) Element: Air Statistic: Dexterity Domains: oaths and promises, curses; emotion and energy Alignment: Lawful Gyarith is worshipped by those who feel strongly about almost anything; he represents great joy and deep hatred. He is offered propitiation to sooth emotions that are best avoided, and given gifts by those who are in the throes of great passion or joy. When a great oath or treaty is signed, he is invoked, and when a promise is broken, he must be calmed. These six gods are not seen as beings with human temperaments and relationships, but far more like fates or forces of nature. No human believes that any god will directly and purposefully grant them a desire or wish, but they know that the energies the gods generate affect their lives, and that by offering to the gods, they can focus or blunt the effects of those forces on their lives. Between these gods and the peoples of the earth there are many layers of beings; they are the celestial bureaucracy, and are far more “interested” in the mundane world than the gods themselves. These Servitors, both good and evil in their personal natures, are what we might call “demons”, “devils”, “angels” or “spirits”. While they rarely walk the earth in physical form, it is possible for them to do so. It is also possible to pray directly to them, to summon them, or to petition them for redress. Some of these beings are hugely powerful, and have near-godlike agendas of their own, while others are mere servants of more powerful entities, and may be forced to act by mere mortals. There is a complex hierarchy of these beings, and one of the roles of priests in this world is to negotiate that hierarchy and represent the needs of the worshippers to the correct Servitor in the correct way. I'm set on the basic structure; the idea of six bestial gods, the servitors of both good and evil nature, and that the gods are indifferent, far removed, and inhuman. However, I'm still not certain I've completely settled on the nature of each god, or its name, or the domains they represent. I'm even open to changing the gorgon and djinni to different beings/beasts. I also intend to assign each deity a season, a day of the week, and some symbols/colors. Any and all suggestions for these, and for how I could describe and set up the celestial hierarchy would be more than welcome. Then I'll go to work on other aspects of the world, such as the various city structures, alliances and enmities, etc... I do so LOVE world design! [/QUOTE]
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