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A Remembrance of Everway: The First WOTC RPG that was too Good to Succeed
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<blockquote data-quote="Longspeak" data-source="post: 8953554" data-attributes="member: 7019284"><p>Back in the 90s, I wrote for a small local 'zine. Its emphasis was "Horror and Weird." My main thing was reviews, and I reviews a lot of things, some cool, some awful, some lame derivative ripoffs... and then there was <strong>Everway</strong>. </p><p></p><p>Having heard there was a "Collectible Card RPG" (it's not and never was, but that's what we heard at the time), and being a well-established MtG hater, I asked our Editor to get me a copy so I could rip WotC to shreds for the sheer gall of trying to force more of their lame dreck down our throats.</p><p></p><p>In '97, after WotC had dumped Everway like the lame cowards they were, I got to go to my first (and only) Gen Con, as part of Rubicon Games' Everway team. Rubicon didn't last long. WotC had poisoned the well for the game by forcing distributors to take pallets of Everway if they wanted the latest Magic Crack, and then left those distributors hanging when they dropped the game.</p><p></p><p>But it was too late for me. Everway overcame every single one of my stupid preconceptions, and I'd become an Everway Zealot.</p><p></p><p>A couple years back when Rich and Jesse were kickstarting an anniversary edition, I went in hard. The books were beautiful, and the work they put into letting the game be itself while still helping to explain it was lovely. Minor tweaks aside, this new version is a lovely, cleaned up presentation which <em>actually fits on my shelf</em>. The cards... okay the base deck is actually just the original decks. IDK if they had hundreds of them laying about, or if they had new ones reprinting, but the base deck is identical to my well-loved and well-used fortune deck from that first review copy I got back then. But the deluxe deck.... it's lovely, but it's also the largest change from the first game... and also the smallest. The new deck is 78 cards instead of 36, bringing a lot more nuance to the tarot-like meanings and utility of the deck.</p><p></p><p>Of the new edition, I've only one complaint. MAKE THE PDFs SMALLER, GUYS! Even the 'smaller' version of book 1 is 253 MB, and scrolling through is it an exercise in tedium. Terrible for reference during a game. Faster to just use the book... or keep the pretty ones on the shelf and just use my old copies.</p></blockquote><p></p>
[QUOTE="Longspeak, post: 8953554, member: 7019284"] Back in the 90s, I wrote for a small local 'zine. Its emphasis was "Horror and Weird." My main thing was reviews, and I reviews a lot of things, some cool, some awful, some lame derivative ripoffs... and then there was [B]Everway[/B]. Having heard there was a "Collectible Card RPG" (it's not and never was, but that's what we heard at the time), and being a well-established MtG hater, I asked our Editor to get me a copy so I could rip WotC to shreds for the sheer gall of trying to force more of their lame dreck down our throats. In '97, after WotC had dumped Everway like the lame cowards they were, I got to go to my first (and only) Gen Con, as part of Rubicon Games' Everway team. Rubicon didn't last long. WotC had poisoned the well for the game by forcing distributors to take pallets of Everway if they wanted the latest Magic Crack, and then left those distributors hanging when they dropped the game. But it was too late for me. Everway overcame every single one of my stupid preconceptions, and I'd become an Everway Zealot. A couple years back when Rich and Jesse were kickstarting an anniversary edition, I went in hard. The books were beautiful, and the work they put into letting the game be itself while still helping to explain it was lovely. Minor tweaks aside, this new version is a lovely, cleaned up presentation which [I]actually fits on my shelf[/I]. The cards... okay the base deck is actually just the original decks. IDK if they had hundreds of them laying about, or if they had new ones reprinting, but the base deck is identical to my well-loved and well-used fortune deck from that first review copy I got back then. But the deluxe deck.... it's lovely, but it's also the largest change from the first game... and also the smallest. The new deck is 78 cards instead of 36, bringing a lot more nuance to the tarot-like meanings and utility of the deck. Of the new edition, I've only one complaint. MAKE THE PDFs SMALLER, GUYS! Even the 'smaller' version of book 1 is 253 MB, and scrolling through is it an exercise in tedium. Terrible for reference during a game. Faster to just use the book... or keep the pretty ones on the shelf and just use my old copies. [/QUOTE]
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