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<blockquote data-quote="emoplato" data-source="post: 5868503" data-attributes="member: 97812"><p>Okay, this is how I figured your superior unarmed strike maxes at level 16 2d6 your monk levels still do stack increasing it up by monk's unarmed damage which is 2d8 then you have improved natural which according to the SRD becomes 3d8. </p><p>Well in Unearthed Arcana there are things called flaws in which you take some form of penalty in trade for an extra general feat. Since you have good base stats I suggest pathetic, you take a -2 attribute of your choice. You can take a total of two but it must be another one. Since stand still is easy to qualify for you can get it immediately.</p><p>The problem with impact, keen,..etc is that natural attacks have crappy criticals(20/x2). So you get a 19-20 threat range, a 5% increase in chance to deal double against less then half the enemies out there and that is it. There is only one race that can get natural attacks with good criticals(Shifter Savagery), the Shifter. It is an Eberron race that has lineage of lycanthrope blooded half-breeds(elves, humans..who knows). As for the Kensai the VoP enhancement is outside what the Kensai can increase so you can put a +1 property immediately, it uses its own system. As for cost the fact is most people rely off spellcasters for greater magic weapon and go full properties so I don't see why you can't just treat exalted strike like that spell. Many of the ones mentioned and other good ones are in the Magic Item Compendium, wrathful healing is obscure(Enemies&Allies) and expensive(+3).</p></blockquote><p></p>
[QUOTE="emoplato, post: 5868503, member: 97812"] Okay, this is how I figured your superior unarmed strike maxes at level 16 2d6 your monk levels still do stack increasing it up by monk's unarmed damage which is 2d8 then you have improved natural which according to the SRD becomes 3d8. Well in Unearthed Arcana there are things called flaws in which you take some form of penalty in trade for an extra general feat. Since you have good base stats I suggest pathetic, you take a -2 attribute of your choice. You can take a total of two but it must be another one. Since stand still is easy to qualify for you can get it immediately. The problem with impact, keen,..etc is that natural attacks have crappy criticals(20/x2). So you get a 19-20 threat range, a 5% increase in chance to deal double against less then half the enemies out there and that is it. There is only one race that can get natural attacks with good criticals(Shifter Savagery), the Shifter. It is an Eberron race that has lineage of lycanthrope blooded half-breeds(elves, humans..who knows). As for the Kensai the VoP enhancement is outside what the Kensai can increase so you can put a +1 property immediately, it uses its own system. As for cost the fact is most people rely off spellcasters for greater magic weapon and go full properties so I don't see why you can't just treat exalted strike like that spell. Many of the ones mentioned and other good ones are in the Magic Item Compendium, wrathful healing is obscure(Enemies&Allies) and expensive(+3). [/QUOTE]
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