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<blockquote data-quote="Dannyalcatraz" data-source="post: 1595134" data-attributes="member: 19675"><p>The comment about killing a character in her sleep reminded me of something.</p><p></p><p>It has never ceased to amaze me how deeply involved in their PCs and game worlds some people can get (myself included), even those who aren't particularly good roleplayers.</p><p></p><p>We were in a high-level campaign last year in which Evil Cult had kidnapped Archmage's wife & only kid for nefarious purposes (human sacrifice). The campaign's Evil Artifact McGuffin tended to warp the personalities of those who handled it-and my PC failed his save. The toy had to be taken away from him. While he didn't take overt action against anyone else in the party, he was definitely Gollum-esque in his desire to reaquire the dodad for the rest of the storyline.</p><p></p><p>Much action ensued as the party was fighting the Evil Cultists and rescuing the Archmage's family when the McGuffin wound up sitting alone on the altar, unatended. My PC, seeing his "precious" ran for the altar to get it...Archmage's baby in one hand, eldrich blade in the other. The LG Cleric also saw the lonely object 'o' evil and decided that the altar made the perfect anvil for his hammer. My PC continued to charge, hoping to save his latest toy, and just managed to get within about 10 yards of the altar when the hammer fell, destroying the artifact of awfulness. The release of evil energies was tremendous- the cleric and my PC barely survived, and many cultists and yes, the baby, did not.</p><p></p><p>The cleric's player was SO pissed off he was red in the face, and actually left early that night. We didn't talk for a couple of days, it took so long for him to cool down. Even with that, the campaign ended shortly thereafter.</p><p></p><p>I had heard of people getting wrapped up in soap operas and being unable to distinguish between reality and fiction, but that was as close as I've seen to that in gaming.</p><p></p><p>(For the record, he's OK, and the group is still gaming together.)</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 1595134, member: 19675"] The comment about killing a character in her sleep reminded me of something. It has never ceased to amaze me how deeply involved in their PCs and game worlds some people can get (myself included), even those who aren't particularly good roleplayers. We were in a high-level campaign last year in which Evil Cult had kidnapped Archmage's wife & only kid for nefarious purposes (human sacrifice). The campaign's Evil Artifact McGuffin tended to warp the personalities of those who handled it-and my PC failed his save. The toy had to be taken away from him. While he didn't take overt action against anyone else in the party, he was definitely Gollum-esque in his desire to reaquire the dodad for the rest of the storyline. Much action ensued as the party was fighting the Evil Cultists and rescuing the Archmage's family when the McGuffin wound up sitting alone on the altar, unatended. My PC, seeing his "precious" ran for the altar to get it...Archmage's baby in one hand, eldrich blade in the other. The LG Cleric also saw the lonely object 'o' evil and decided that the altar made the perfect anvil for his hammer. My PC continued to charge, hoping to save his latest toy, and just managed to get within about 10 yards of the altar when the hammer fell, destroying the artifact of awfulness. The release of evil energies was tremendous- the cleric and my PC barely survived, and many cultists and yes, the baby, did not. The cleric's player was SO pissed off he was red in the face, and actually left early that night. We didn't talk for a couple of days, it took so long for him to cool down. Even with that, the campaign ended shortly thereafter. I had heard of people getting wrapped up in soap operas and being unable to distinguish between reality and fiction, but that was as close as I've seen to that in gaming. (For the record, he's OK, and the group is still gaming together.) [/QUOTE]
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