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<blockquote data-quote="StalkingBlue" data-source="post: 1517895" data-attributes="member: 645"><p>You already know that? How? That's for the player to decide, isn't it? What if the player decides the PC wants to marry this guy, or doesn't rewally care either way? As long as she's not attached to anyone else yet, she might care little whether a husband is waiting for her at home while she's away adventuring. </p><p></p><p></p><p></p><p>Doesn't make sense to me yet. Why does the father want to marry her off? He has to gain some advantage out of it or it's sorta pointless. </p><p></p><p></p><p></p><p>Is this a large town with powerful clerics in it? Otherwise anti-magic forces wouldn't necessarily be promptly available, would they? </p><p></p><p></p><p></p><p>Well, what the PCs want to do is the player's business to decide, isn't it? </p><p></p><p></p><p></p><p>I still don't get the plot. Where's the motivation for the father? Where's that motivation for the daughter? Where's the conflict, where's the challenge? How is this going to make a DnD scenario? </p><p></p><p>Maybe Dad's being blackmailed or close to insolvency, so he has to marry off his *beuatiful but now penniless* daughter? (Might motivate the PC to go along with marriage plan, or might instigate PCs to track down and eleminate blackmailer, etc.) </p><p></p><p>Maybe daughter has secretely married someone else, would love to act Daddy's Girl but has a tad of a problem with her father's latest wish?</p><p></p><p>Maybe think more about what you want the challenge to be, what would constitute success/failure for the PCs. Consider what sort of stuff the players like to play - if they are keen on combat, the idea might fall sorta flat with them. If they like to employ magic, why curtail their use of it? If the whole world is magic-hostile, it might be a good idea to let them use magic without penalty at least on a PC's home turf when her own personal destiny is at stake. </p><p></p><p>Just some thoughts.</p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 1517895, member: 645"] You already know that? How? That's for the player to decide, isn't it? What if the player decides the PC wants to marry this guy, or doesn't rewally care either way? As long as she's not attached to anyone else yet, she might care little whether a husband is waiting for her at home while she's away adventuring. Doesn't make sense to me yet. Why does the father want to marry her off? He has to gain some advantage out of it or it's sorta pointless. Is this a large town with powerful clerics in it? Otherwise anti-magic forces wouldn't necessarily be promptly available, would they? Well, what the PCs want to do is the player's business to decide, isn't it? I still don't get the plot. Where's the motivation for the father? Where's that motivation for the daughter? Where's the conflict, where's the challenge? How is this going to make a DnD scenario? Maybe Dad's being blackmailed or close to insolvency, so he has to marry off his *beuatiful but now penniless* daughter? (Might motivate the PC to go along with marriage plan, or might instigate PCs to track down and eleminate blackmailer, etc.) Maybe daughter has secretely married someone else, would love to act Daddy's Girl but has a tad of a problem with her father's latest wish? Maybe think more about what you want the challenge to be, what would constitute success/failure for the PCs. Consider what sort of stuff the players like to play - if they are keen on combat, the idea might fall sorta flat with them. If they like to employ magic, why curtail their use of it? If the whole world is magic-hostile, it might be a good idea to let them use magic without penalty at least on a PC's home turf when her own personal destiny is at stake. Just some thoughts. [/QUOTE]
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