Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
"A reward beyond your wildest dreams!"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Al" data-source="post: 2276665" data-attributes="member: 2486"><p>Whilst valuations vary considerably, the gold piece = $50 is extremely reasonable. One can calculate the weight of a gold piece, then work from that to approximate the equivalent value of gold. Of course, this would be highly variable to the supply of gold in your campaign, but this is a reasonable estimate.</p><p></p><p>The "gold supply" argument is thus trumped by the more universal purchasing power argument. This estimates the dollar equivalencies of common goods depending on the $:gp ratio assumed. It is also a far more reasonably estimate with regard to peasant's wages. Using a gold piece as $50 gives the average labourer an income of $5/day. This is still substantially more than pre-industrial societies and, indeed, more than in many poor countries today for unskilled labour. To conceive of a medieval serf earning $100/day - in line or even more than unskilled labour in the modern West (the UK minimum wage equates to about $9/hour at the current exchange rates) - seems excessive. The $1000 conversion entails, inter alia, a fishhook costing $100, an iron pot $500, a typical traveller's outfit costing $1000 and an oar costing $2000.</p><p></p><p>Though I fully appreciate that you have changed this to bring player's expectations in line, the problem is that you have essentially changed the world parameters to alter metagame expectations: to the PCs, as opposed to the players, the parity shift makes little difference, since their purchasing power is unchanged. In order to do so, I would argue that you have essentially generated incomes in excess of modern Western societies and created commodity prices which are, to say the least, exorbitant.</p></blockquote><p></p>
[QUOTE="Al, post: 2276665, member: 2486"] Whilst valuations vary considerably, the gold piece = $50 is extremely reasonable. One can calculate the weight of a gold piece, then work from that to approximate the equivalent value of gold. Of course, this would be highly variable to the supply of gold in your campaign, but this is a reasonable estimate. The "gold supply" argument is thus trumped by the more universal purchasing power argument. This estimates the dollar equivalencies of common goods depending on the $:gp ratio assumed. It is also a far more reasonably estimate with regard to peasant's wages. Using a gold piece as $50 gives the average labourer an income of $5/day. This is still substantially more than pre-industrial societies and, indeed, more than in many poor countries today for unskilled labour. To conceive of a medieval serf earning $100/day - in line or even more than unskilled labour in the modern West (the UK minimum wage equates to about $9/hour at the current exchange rates) - seems excessive. The $1000 conversion entails, inter alia, a fishhook costing $100, an iron pot $500, a typical traveller's outfit costing $1000 and an oar costing $2000. Though I fully appreciate that you have changed this to bring player's expectations in line, the problem is that you have essentially changed the world parameters to alter metagame expectations: to the PCs, as opposed to the players, the parity shift makes little difference, since their purchasing power is unchanged. In order to do so, I would argue that you have essentially generated incomes in excess of modern Western societies and created commodity prices which are, to say the least, exorbitant. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"A reward beyond your wildest dreams!"
Top