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A Riddle: Feedback Wanted
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<blockquote data-quote="SiderisAnon" data-source="post: 3236632" data-attributes="member: 44949"><p>No, not exactly. Several of them are old school, they hate riddles, and they tend to become either smart-alec or just plain uncooperative when they face a puzzle they can't solve in 30 seconds. Of course, that just means that the younger, less cynical players end up getting all the experience for stuff like that, so it all balances out.</p><p></p><p>In my new campaign, the house rule is that each puzzle will have a time limit on it. You must try for X amount of time. At that point, you can default to making rolls to have your character solve it. If the party wants more time because they're enjoying the puzzle, they can have it. In the end, if you solve it, your character gets the experience. If your dice solve the puzzle, you only get experience if you either worked hard at the riddle or happened to get close.</p><p></p><p></p><p>I did actually mean to say in my original post that they "would have" gotten the disbelieve, not they "wouldn't have". *sigh* I have to pay more attention to what I type.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3236632, member: 44949"] No, not exactly. Several of them are old school, they hate riddles, and they tend to become either smart-alec or just plain uncooperative when they face a puzzle they can't solve in 30 seconds. Of course, that just means that the younger, less cynical players end up getting all the experience for stuff like that, so it all balances out. In my new campaign, the house rule is that each puzzle will have a time limit on it. You must try for X amount of time. At that point, you can default to making rolls to have your character solve it. If the party wants more time because they're enjoying the puzzle, they can have it. In the end, if you solve it, your character gets the experience. If your dice solve the puzzle, you only get experience if you either worked hard at the riddle or happened to get close. I did actually mean to say in my original post that they "would have" gotten the disbelieve, not they "wouldn't have". *sigh* I have to pay more attention to what I type. [/QUOTE]
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