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<blockquote data-quote="Believer" data-source="post: 1216105" data-attributes="member: 14777"><p>My DM is using a riddle right now and if he would stop canceling the game for stupid things like classes, exams, and projects. Then again canceling this weeks has given me time to actually STUDY for my two exams... which is definatly a good thing.</p><p></p><p></p><p>But personally I like the use of riddles because it gives NO opportuniity to roll play. It forces you to sit and think as a group, toss out ideas, criteque and get critequed.</p><p></p><p>The last session we had I had BASICALLY the place picked out of the entire valley based on a scrap of a map (with a compass on it). It got backed up by information our halfling had and was objected to by the stuck up bratty rich kid. So to keep him from whining and moaning (and me having to have a moral problem early in the game because I killed/maimed/knocked the poor bastard out) we went to his place, searched and then went to the area the halfling and I picked out... well sort of...</p><p></p><p>Halfling got us lost on the way (she's the only one who had been in that area before) and we kinda had some problems with a few pixies ... and a talking squirrel... and some hobgoblins.... and yeah... we made it sooner or later (though I have substantially less blood then when I started) and we ended the session there. (The riddle lead us to that spot and said we had to do something... but we are still decyphering that)</p></blockquote><p></p>
[QUOTE="Believer, post: 1216105, member: 14777"] My DM is using a riddle right now and if he would stop canceling the game for stupid things like classes, exams, and projects. Then again canceling this weeks has given me time to actually STUDY for my two exams... which is definatly a good thing. But personally I like the use of riddles because it gives NO opportuniity to roll play. It forces you to sit and think as a group, toss out ideas, criteque and get critequed. The last session we had I had BASICALLY the place picked out of the entire valley based on a scrap of a map (with a compass on it). It got backed up by information our halfling had and was objected to by the stuck up bratty rich kid. So to keep him from whining and moaning (and me having to have a moral problem early in the game because I killed/maimed/knocked the poor bastard out) we went to his place, searched and then went to the area the halfling and I picked out... well sort of... Halfling got us lost on the way (she's the only one who had been in that area before) and we kinda had some problems with a few pixies ... and a talking squirrel... and some hobgoblins.... and yeah... we made it sooner or later (though I have substantially less blood then when I started) and we ended the session there. (The riddle lead us to that spot and said we had to do something... but we are still decyphering that) [/QUOTE]
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